my test server
Offline 95.25.132.180:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 105 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does my test server wipe?
The rhythm of my test server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 39 days 19 hours ago.
Server
What is the hosting location of my test server?
No region is published by my test server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.25.132.180:28015.
Which Rust version is my test server on?
Rust network protocol 2633 and build 164530 on Windows is the setup for my test server. Your game must match the protocol to join, and Steam applies that update.
Is my test server up, and how steady is its uptime?
Last seen 26 days 22 hours ago, my test server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 2 October 2026.
Tags
Which meanings do the tags on my test server carry?
Tags from my test server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does my test server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count my test server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does my test server sit among Rust servers?
Player hours for the last seven days place my test server at #15,899, in the top 70% of the ranked field.
What is the population of my test server?
The last sighting of my test server was 26 days 22 hours ago; it is offline at this refresh.
Map and rules
How is my test server configured, and what rules apply?
No gather rate is given in the name of my test server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on my test server: which one is it?
The game generates a procedural map for my test server.
How to join
How can a player join my test server?
In the Rust console (F1), enter client.connect 95.25.132.180:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.