FarmRust Test Server
Online 95.217.145.85:30010 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:03 UTC2d ago | 1 | – | running | 0 |
| Mon 19 Oct, 00:20 UTC9d ago | 3 | held half | 7.6 days | 0 |
| Sun 18 Oct, 12:00 UTC10d ago | 3 | – | 0.5 days | 0 |
| Fri 16 Oct, 21:14 UTC12d ago | 3 | – | 1.6 days | 0 |
| Thu 15 Oct, 20:22 UTC13d ago | 3 | – | 1 days | 0 |
| Thu 15 Oct, 12:56 UTC13d ago | 3 | – | 0.3 days | 2 |
| Sun 11 Oct, 08:50 UTC17d ago | 2 | held half | 4.2 days | 0 |
| Fri 2 Oct, 06:50 UTC26d ago | 4 | halved by day 6 | 9.1 days | 0 |
| Thu 1 Oct, 18:01 UTC FW27d ago | 4 | – | 0.5 days | 1 |
| Thu 1 Oct, 05:52 UTC27d ago | 4 | – | 0.5 days | 1 |
| Wed 30 Sep, 09:22 UTC28d ago | 4 | – | 0.9 days | 3 |
| Tue 29 Sep, 20:41 UTC29d ago | 4 | – | 0.5 days | 0 |
| Tue 29 Sep, 10:07 UTC29d ago | 4 | – | 0.4 days | 3 |
| Fri 25 Sep, 19:11 UTC33d ago | 4 | held half | 3.6 days | 2 |
| Wed 23 Sep, 04:17 UTC35d ago | 9 | held half | 2.6 days | 1 |
| Thu 17 Sep, 20:10 UTC41d ago | 3 | halved by day 3 | 5.3 days | 1 |
| Mon 14 Sep, 20:57 UTC44d ago | 4 | held half | 3 days | 1 |
| Fri 4 Sep, 00:45 UTC54d ago | 2 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 52 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 51 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 55 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for FarmRust Test Server: what is it?
The next wipe on FarmRust Test Server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 2 days 8 hours ago the current world was made.
Wipe day on FarmRust Test Server: what should you expect?
Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server
What is the hosting location of FarmRust Test Server?
A region is not published by FarmRust Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 95.217.145.85:30010.
Which Rust version is FarmRust Test Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for FarmRust Test Server. Your game must match the protocol to join, and Steam applies that update.
What uptime does FarmRust Test Server show, and is it up?
FarmRust Test Server reports online at the current check. About 18 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does FarmRust Test Server perform well?
Server fps averaged 100 over the last 48 hours, with a floor of 95. Buildings, deployables and all other world objects brought the entity total to 148,649. At its highest, memory use was 5,539 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on FarmRust Test Server be read?
The game's server browser reads the tags FarmRust Test Server publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp25 (Max players): Player slots: 25; ts50 (Group limit): The cap is 50 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does FarmRust Test Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists FarmRust Test Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Who operates FarmRust Test Server?
The same operator most likely runs FarmRust Test Server and the 1 other server we track that also publishes a farmrust.com hostname.
Player numbers
Where does FarmRust Test Server sit among Rust servers?
The seven-day player-hours rank for FarmRust Test Server is #4,013, inside the top 18% of all ranked servers.
How many players does FarmRust Test Server carry?
FarmRust Test Server holds 0 players of its 25 slots as of the latest update. The seven-day mean is 1 players, against a peak of 3. The 48-hour peak window is 17:00 UTC, at an average of 1 players.
Map and rules
What settings and rules does FarmRust Test Server use?
The name of FarmRust Test Server does not state a gather rate. A maximum of 50 players per group applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on FarmRust Test Server: which one is it?
A procedural map of size 5,000 with seed 720144397, generated by the game, runs on FarmRust Test Server. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
Connection
What is the way onto FarmRust Test Server?
In the Rust console (F1), enter client.connect 95.217.145.85:30010. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/NJP2dFaB2c is its website.