ZMADHOUSE PVE
Online 95.216.228.189:7781 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:01 UTC10d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 126 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 197 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 77 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 226 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ZMADHOUSE PVE: what is it?
With too few of its wipes on record, ZMADHOUSE PVE's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 10 days 12 hours ago the current world was made.
On ZMADHOUSE PVE, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does ZMADHOUSE PVE sit?
No region appears in what ZMADHOUSE PVE publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 95.216.228.189:7781.
Which Rust version is ZMADHOUSE PVE on?
Rust network protocol 2635 and build 168909 on Windows is the setup for ZMADHOUSE PVE. Your game must match the protocol to join, and Steam applies that update.
Is ZMADHOUSE PVE up, and how steady is its uptime?
The current status of ZMADHOUSE PVE is online. Its reported uptime indicates a restart roughly 6 days 19 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 October 2026.
What performance does ZMADHOUSE PVE show?
Server fps averaged 113 over the last 48 hours, with a floor of 90. Buildings, deployables and all other world objects brought the entity total to 76,405. At its highest, memory use was 5,247 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on ZMADHOUSE PVE be read?
Tags from ZMADHOUSE PVE, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp70 (Max players): Capacity of 70 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ZMADHOUSE PVE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ZMADHOUSE PVE: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does ZMADHOUSE PVE sit among Rust servers?
On player hours over seven days, ZMADHOUSE PVE ranks #10,290, within the top 46% of ranked servers.
How many players does ZMADHOUSE PVE carry?
Population at the current refresh: 0 players on ZMADHOUSE PVE, against 70 slots. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 06:00 UTC shows the highest average: 0 players.
Map and rules
What settings and rules does ZMADHOUSE PVE use?
No gather rate is given in the name of ZMADHOUSE PVE. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for ZMADHOUSE PVE?
The game generates a procedural map of size 3,500 with seed 2147483647 for ZMADHOUSE PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join ZMADHOUSE PVE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.216.228.189:7781. Find it online at https://www.gameserverapp.com.