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Drill-through Server detail

Zombie Apocalypse - Dimas Server

Offline 95.215.87.185:28015 checked 42d ago

Drill-through
FilterServeris Zombie Apocalypse - Dimas Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 20
7-day average 0 peak –
Rank #13,352 no region published
Last wipe 45d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 5% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 15:00 UTC45d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 51 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Zombie Apocalypse - Dimas Server: what is it?

With too few of its wipes on record, Zombie Apocalypse - Dimas Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 45 days 8 hours ago.

On Zombie Apocalypse - Dimas Server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Zombie Apocalypse - Dimas Server sit?

No region is published by Zombie Apocalypse - Dimas Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 95.215.87.185:28015.

Which Rust version is Zombie Apocalypse - Dimas Server on?

On Windows, Zombie Apocalypse - Dimas Server runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam handles the update.

Is Zombie Apocalypse - Dimas Server up, and how steady is its uptime?

Offline at this refresh: Zombie Apocalypse - Dimas Server, last seen 42 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do Zombie Apocalypse - Dimas Server's tags stand for?

The game's server browser reads the tags Zombie Apocalypse - Dimas Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Zombie Apocalypse - Dimas Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Zombie Apocalypse - Dimas Server fits are: Modded Rust servers: live data and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Zombie Apocalypse - Dimas Server hold in the server rankings?

On player hours over seven days, Zombie Apocalypse - Dimas Server ranks #13,352, within the top – of ranked servers.

What is the population of Zombie Apocalypse - Dimas Server?

No response from Zombie Apocalypse - Dimas Server at the latest check, with a last sighting 42 days 10 hours ago.

Settings

What are the settings on Zombie Apocalypse - Dimas Server, and its rules?

No gather rate is given in the name of Zombie Apocalypse - Dimas Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Zombie Apocalypse - Dimas Server?

The game generates a procedural map for Zombie Apocalypse - Dimas Server.

Connection

What is the way onto Zombie Apocalypse - Dimas Server?

In the Rust console (F1), enter client.connect 95.215.87.185:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.