OverRust Classic Solo Duo Trio Quad [Max 4]
Online 95.213.184.220:28115 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 20d 16h | Thu 19 Nov, 13:10 UTC | its own |
| 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 16h | Thu 10 Dec, 13:10 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:10 UTC7h ago | – | – | running | 0 |
| Fri 16 Oct, 19:41 UTC13d ago | 5 | – | – | 0 |
| Thu 1 Oct, 13:25 UTC28d ago | 2 | held half | 15.3 days | 0 |
| Thu 17 Sep, 13:20 UTC42d ago | 5 | halved by day 3 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 763 / 800 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 128 on average | 566 / 750 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 83 on average | 424 / 450 |
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 76 on average | 198 / 225 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 53 on average | 713 / 750 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 44 on average | 673 / 700 |
Quick answers
from the figures on this pageWipe cycle
When does OverRust Classic Solo Duo Trio Quad [Max 4] wipe?
On OverRust Classic Solo Duo Trio Quad [Max 4] the wipe rhythm is every 3 weeks on Thursday at 13:10 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
On OverRust Classic Solo Duo Trio Quad [Max 4], what happens on wipe day?
Recent wipes averaged a busiest count of 4 players. The highest player count on the latest wipe arrived 19 hours in. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. By day 2.5 it had fallen below half where the hold failed.
Server details
In which region does OverRust Classic Solo Duo Trio Quad [Max 4] sit?
No region appears in what OverRust Classic Solo Duo Trio Quad [Max 4] publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.213.184.220:28115.
Which Rust version is OverRust Classic Solo Duo Trio Quad [Max 4] on?
Rust network protocol 2635 and build 168909 on Linux is the setup for OverRust Classic Solo Duo Trio Quad [Max 4]. Joining requires the same protocol on your game; Steam handles the update.
How reliable is OverRust Classic Solo Duo Trio Quad [Max 4], and is it online now?
OverRust Classic Solo Duo Trio Quad [Max 4] reports online at the current check. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on OverRust Classic Solo Duo Trio Quad [Max 4] stable?
Server fps averaged 115 over the last 48 hours, with a floor of 86. Buildings, deployables and all other world objects brought the entity total to 107,907. Memory use reached 3,246 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on OverRust Classic Solo Duo Trio Quad [Max 4] be read?
The game's server browser reads the tags OverRust Classic Solo Duo Trio Quad [Max 4] publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does OverRust Classic Solo Duo Trio Quad [Max 4] appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count OverRust Classic Solo Duo Trio Quad [Max 4] among their servers: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Population
Where does OverRust Classic Solo Duo Trio Quad [Max 4] sit among Rust servers?
Player hours for the last seven days place OverRust Classic Solo Duo Trio Quad [Max 4] at #5,293, in the top 24% of the ranked field.
What is the population of OverRust Classic Solo Duo Trio Quad [Max 4]?
Population at the current refresh: 3 players on OverRust Classic Solo Duo Trio Quad [Max 4], against 100 slots. Seven-day figures: an average of 0 players and a peak of 4. Across the last 48 hours, 19:00 UTC shows the highest average: 3 players.
Map and rules
What are the settings on OverRust Classic Solo Duo Trio Quad [Max 4], and its rules?
The name of OverRust Classic Solo Duo Trio Quad [Max 4] does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on OverRust Classic Solo Duo Trio Quad [Max 4]: which one is it?
The game generates a procedural map of size 4,250 with seed 25326609 for OverRust Classic Solo Duo Trio Quad [Max 4]. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto OverRust Classic Solo Duo Trio Quad [Max 4]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.213.184.220:28115. https://overhosting.ru is its website.