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Drill-through Server detail

Rust Vegas

Online 95.156.213.164:20000 checked 6m ago

Drill-through
FilterServeris Rust Vegas
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,270 top 69%
Last wipe 28d ago no schedule published
Next wipe 6d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02.557.51006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 13hThu 5 Nov, 19:00 UTCFW force wipe
34d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 30 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average 34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 33 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 44 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust Vegas: what is it?

With the force wipe, once a month, Rust Vegas wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 28 days 10 hours.

On Rust Vegas, what happens on wipe day?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does Rust Vegas sit?

No region is published by Rust Vegas. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 95.156.213.164:20000.

Which Rust version is Rust Vegas on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Rust Vegas. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rust Vegas, and is it online now?

Rust Vegas reports online at the current check. The uptime it reports puts the last restart at about 17 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Rust Vegas perform well?

Over 48 hours the average held at 10 server fps, and the minimum was 6. Entity count reached 92,829, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,377 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Rust Vegas be read?

Tags from Rust Vegas, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Vegas appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Vegas: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust Vegas sit among Rust servers?

The seven-day player-hours rank for Rust Vegas is #15,270, inside the top 69% of all ranked servers.

At what level does Rust Vegas run its population?

Population at the current refresh: 0 players on Rust Vegas, against 50 slots. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does Rust Vegas use?

Gather rate is not mentioned in the name of Rust Vegas. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust Vegas?

The game generates a procedural map of size 4,000 with seed 3355771 for Rust Vegas. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Rust Vegas?

In the Rust console (F1), enter client.connect 95.156.213.164:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.