ANCHOR TEST - local stand
Offline 95.105.76.2:28115 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:28 UTC23d ago | 0 | – | running | 0 |
| Thu 24 Sep, 17:31 UTC33d ago | 0 | – | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 129 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 57 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does ANCHOR TEST - local stand wipe?
Too few wipes on record for ANCHOR TEST - local stand to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 23 hours.
On ANCHOR TEST - local stand, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 1 hours after it began.
Server
In which region does ANCHOR TEST - local stand sit?
A region is not published by ANCHOR TEST - local stand. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 95.105.76.2:28115.
Which Rust version is ANCHOR TEST - local stand on?
The platform is Windows, with Rust network protocol 2634 and build 166652 running on ANCHOR TEST - local stand. Your game must match the protocol to join, and Steam applies that update.
What uptime does ANCHOR TEST - local stand show, and is it up?
Last seen 23 days 22 hours ago, ANCHOR TEST - local stand now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.
Lists and tags
Which meanings do the tags on ANCHOR TEST - local stand carry?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags ANCHOR TEST - local stand publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ANCHOR TEST - local stand appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ANCHOR TEST - local stand: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does ANCHOR TEST - local stand compare?
Player hours for the last seven days place ANCHOR TEST - local stand at #16,009, in the top 71% of the ranked field.
How many players does ANCHOR TEST - local stand carry?
The last sighting of ANCHOR TEST - local stand was 23 days 22 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does ANCHOR TEST - local stand use?
No gather rate is given in the name of ANCHOR TEST - local stand. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for ANCHOR TEST - local stand?
A procedural map, generated by the game, runs on ANCHOR TEST - local stand.
How to join
How can a player join ANCHOR TEST - local stand?
In the Rust console (F1), enter client.connect 95.105.76.2:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.