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Drill-through Server detail

My Untitled Rust Server

Offline 94.41.239.207:28015 checked 2d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 500
7-day average 1 peak 1
Rank #9,744 top 44%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:32 UTC3d ago 1 – running 1
Thu 22 Oct, 17:26 UTC5d ago 1 – 1.7 days 0
Tue 20 Oct, 15:14 UTC7d ago 1 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 84 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 17 / 1000

Quick answers

from the figures on this page

Wipe data

When does My Untitled Rust Server wipe?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 3 days 12 hours ago.

On My Untitled Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of My Untitled Rust Server?

No region is published by My Untitled Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 94.41.239.207:28015 is its address.

What Rust build does My Untitled Rust Server run?

Rust network protocol 2635 and build 168909 on Windows is the setup for My Untitled Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Untitled Rust Server show, and is it up?

Offline at this refresh: My Untitled Rust Server, last seen 2 days 6 hours ago. 5% uptime over the last 6 full days, equal to 7 of 144 hours. 20 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on My Untitled Rust Server be read?

The game's server browser reads the tags My Untitled Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Untitled Rust Server?

Among the Rust Server Analytics lists My Untitled Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does My Untitled Rust Server compare?

Player hours for the last seven days place My Untitled Rust Server at #9,744, in the top 44% of the ranked field.

What is the population of My Untitled Rust Server?

The last sighting of My Untitled Rust Server was 2 days 6 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Map and rules

What are the settings on My Untitled Rust Server, and its rules?

No gather rate is given in the name of My Untitled Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Untitled Rust Server: which one is it?

The game generates a procedural map for My Untitled Rust Server.

How to join

How do you connect to My Untitled Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.41.239.207:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.