Rust Devblog Server
Offline 94.249.198.156:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 179 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 245 / 700 |
Quick answers
from the figures on this pageWipe data
When does Rust Devblog Server wipe?
Too few wipes on record for Rust Devblog Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 31 days 15 hours ago.
Server
Which location hosts Rust Devblog Server?
No region is published by Rust Devblog Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 94.249.198.156:28015.
Which Rust version is Rust Devblog Server on?
On Windows, Rust Devblog Server runs Rust network protocol 2362. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust Devblog Server, and is it online now?
Offline at this refresh: Rust Devblog Server, last seen 5 days 5 hours ago. Of 168 hours in the last 7 full days, 15 were up: 9%. The first sighting of it by Rust Server Analytics was on 16 October 2026.
Lists and tags
Which meanings do the tags on Rust Devblog Server carry?
The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; v2362 (Protocol): To join, your game version must match protocol 2362; ptrak (Networking): Network layer: RakNet, Rust's default; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; hil2cpp (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rust Devblog Server?
These Rust Server Analytics lists include Rust Devblog Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Population
Against other Rust servers, how does Rust Devblog Server compare?
The seven-day player-hours rank for Rust Devblog Server is #9,793, inside the top 44% of all ranked servers.
At what level does Rust Devblog Server run its population?
The last sighting of Rust Devblog Server was 5 days 5 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
What settings and rules does Rust Devblog Server use?
Gather rate is not mentioned in the name of Rust Devblog Server. Group limits are not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for Rust Devblog Server?
The game generates a procedural map for Rust Devblog Server.
Connection
How can a player join Rust Devblog Server?
In the Rust console (F1), enter client.connect 94.249.198.156:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.