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Drill-through Server detail

Rust Devblog 299 [No-Steam / Oxide]

Offline 94.249.148.16:28015 checked 2d ago

Drill-through
FilterServeris Rust Devblog 299 [No-Steam / Oxide]
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #14,967 top 67%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 43 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 17 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Rust Devblog 299 [No-Steam / Oxide] wipe?

Too few wipes on record for Rust Devblog 299 [No-Steam / Oxide] to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 18 hours.

Server details

Which location hosts Rust Devblog 299 [No-Steam / Oxide]?

A region is not published by Rust Devblog 299 [No-Steam / Oxide]; its region code reads eu2. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 94.249.148.16:28015.

Which Rust version is Rust Devblog 299 [No-Steam / Oxide] on?

Rust network protocol 2594 and build 128111 on Windows is the setup for Rust Devblog 299 [No-Steam / Oxide]. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust Devblog 299 [No-Steam / Oxide] show, and is it up?

Last seen 2 days 5 hours ago, Rust Devblog 299 [No-Steam / Oxide] now reports offline. Of 48 hours in the last 2 full days, 1 were up: 2%. It entered Rust Server Analytics records on 26 October 2026.

Tags

How should the tags on Rust Devblog 299 [No-Steam / Oxide] be read?

Tags from Rust Devblog 299 [No-Steam / Oxide], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2594 (Protocol): To join, your game version must match protocol 2594; cs128111 (Build): Build number 128111; ptrak (Networking): It uses RakNet, the standard network layer for the game; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Devblog 299 [No-Steam / Oxide]?

Among the Rust Server Analytics lists Rust Devblog 299 [No-Steam / Oxide] fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does Rust Devblog 299 [No-Steam / Oxide] sit among Rust servers?

The seven-day player-hours rank for Rust Devblog 299 [No-Steam / Oxide] is #14,967, inside the top 67% of all ranked servers.

How many players does Rust Devblog 299 [No-Steam / Oxide] carry?

The last sighting of Rust Devblog 299 [No-Steam / Oxide] was 2 days 5 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does Rust Devblog 299 [No-Steam / Oxide] use?

Gather rate is not mentioned in the name of Rust Devblog 299 [No-Steam / Oxide]. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC off.

What is the map for Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] uses a procedural map, which the game generates.

How to join

How can a player join Rust Devblog 299 [No-Steam / Oxide]?

In the Rust console (F1), enter client.connect 94.249.148.16:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2594
Protocol To join, your game version must match protocol 2594.
cs128111
Build Build number 128111.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.