TEST
Offline 94.236.211.78:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 159 on average | 44 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 53 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe data
When does TEST wipe?
With too few of its wipes on record, TEST's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 9 hours ago the current world was made.
Server
Which location hosts TEST?
No region appears in what TEST publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 94.236.211.78:28015.
What Rust build does TEST run?
On Windows, TEST runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.
Is TEST up, and how steady is its uptime?
The current status is offline for TEST, with the last sighting 6 days 9 hours ago. Of 144 hours in the last 6 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 21 October 2026.
Lists and tags
Which meanings do the tags on TEST carry?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TEST?
The following Rust Server Analytics lists count TEST among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does TEST compare?
On player hours over seven days, TEST ranks #14,379, within the top 65% of ranked servers.
At what level does TEST run its population?
The last sighting of TEST was 6 days 9 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What are the settings on TEST, and its rules?
The name of TEST does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for TEST?
The game generates a procedural map for TEST.
Connection
How can a player join TEST?
In the Rust console (F1), enter client.connect 94.236.211.78:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.