Rust Devblog Server
Offline 94.229.24.64:28015 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 36 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 56 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust Devblog Server wipe?
Too few wipes on record for Rust Devblog Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 36 days 10 hours ago.
Server details
In which region does Rust Devblog Server sit?
No region appears in what Rust Devblog Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 94.229.24.64:28015.
Which Rust version is Rust Devblog Server on?
The platform is Windows, with Rust network protocol 2362 running on Rust Devblog Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust Devblog Server, and is it online now?
Offline at this refresh: Rust Devblog Server, last seen 34 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Rust Devblog Server carry?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; v2362 (Protocol): To join, your game version must match protocol 2362; ptrak (Networking): RakNet is the network layer, the game's standard one; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; hil2cpp (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin are the tags Rust Devblog Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rust Devblog Server?
Among the Rust Server Analytics lists Rust Devblog Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Population
Where does Rust Devblog Server sit among Rust servers?
On player hours over seven days, Rust Devblog Server ranks #15,621, within the top 71% of ranked servers.
What is the population of Rust Devblog Server?
Rust Devblog Server is offline at this refresh; the last contact was 34 days 22 hours ago.
Settings
What are the settings on Rust Devblog Server, and its rules?
Gather rate is not mentioned in the name of Rust Devblog Server. Group limit: not published. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rust Devblog Server?
A procedural map, generated by the game, runs on Rust Devblog Server.
Connection
How do you connect to Rust Devblog Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.229.24.64:28015.