Rust Devblog Server
Offline 94.229.19.113:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 26 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Rust Devblog Server wipe?
The rhythm of Rust Devblog Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 31 days 3 hours.
Server details
Which location hosts Rust Devblog Server?
No region is published by Rust Devblog Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 94.229.19.113:28015.
What Rust build does Rust Devblog Server run?
The platform is Windows, with Rust network protocol 2362 running on Rust Devblog Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust Devblog Server, and is it online now?
Offline at this refresh: Rust Devblog Server, last seen 6 days 21 hours ago. 0% uptime over the last 6 full days, equal to 0 of 144 hours. 22 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do Rust Devblog Server's tags stand for?
The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; v2362 (Protocol): Protocol 2362 is required: your game must match to connect; ptrak (Networking): RakNet is the network layer, the game's standard one; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; hil2cpp (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rust Devblog Server?
The following Rust Server Analytics lists count Rust Devblog Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Population
What position does Rust Devblog Server hold in the server rankings?
On player hours over seven days, Rust Devblog Server ranks #15,358, within the top 69% of ranked servers.
At what level does Rust Devblog Server run its population?
No response from Rust Devblog Server at the latest check, with a last sighting 6 days 21 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on Rust Devblog Server, and its rules?
No gather rate is given in the name of Rust Devblog Server. Group limits are not published. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is disabled.
What is the map for Rust Devblog Server?
A procedural map, generated by the game, runs on Rust Devblog Server.
Connection
How can a player join Rust Devblog Server?
In the Rust console (F1), enter client.connect 94.229.19.113:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.