Rust Server Analytics 34,939 players11,686 servers
All servers
Drill-through Server detail

Rust Devblog Server

Offline 94.229.17.158:28015 checked 7d ago

Drill-through
FilterServeris Rust Devblog Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 31d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 23 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Devblog Server: what is it?

Too few wipes on record for Rust Devblog Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 31 days 2 hours ago.

Server

Which location hosts Rust Devblog Server?

No region appears in what Rust Devblog Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 94.229.17.158:28015.

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is the setup for Rust Devblog Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Devblog Server, and is it online now?

Offline at this refresh: Rust Devblog Server, last seen 7 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 21 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Rust Devblog Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; v2362 (Protocol): Protocol 2362 is required: your game must match to connect; ptrak (Networking): Network layer: RakNet, Rust's default; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; hil2cpp (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags Rust Devblog Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust Devblog Server?

These Rust Server Analytics lists include Rust Devblog Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Population

What position does Rust Devblog Server hold in the server rankings?

The seven-day player-hours rank for Rust Devblog Server is #15,323, inside the top 69% of all ranked servers.

At what level does Rust Devblog Server run its population?

No response from Rust Devblog Server at the latest check, with a last sighting 7 days 6 hours ago.

Map and rules

What settings and rules does Rust Devblog Server use?

No gather rate is given in the name of Rust Devblog Server. Group limits are not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Rust Devblog Server: which one is it?

A procedural map, generated by the game, runs on Rust Devblog Server.

How to join

How do you connect to Rust Devblog Server?

In the Rust console (F1), enter client.connect 94.229.17.158:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
v2362
Protocol Protocol 2362 is required: your game must match to connect.
ptrak
Networking Network layer: RakNet, Rust's default.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Other

hil2cpp
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.
stok
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.