[EU] The Shire - PvE - TEST
Offline EU · eu1 94.224.94.125:28015 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:51 UTC29d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 11 / 200 |
| [PVE]Тихая гавань|Ивенты|На классике | EU · groups of 20+ · monthly · 13 on average | 6 / 50 |
| [EU] RustID Pure PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 11 on average | 2 / 150 |
| Rust4Noobs | PvE | No decay Monthly | No BP Wipe | EU · groups of 100+ · monthly · 8 on average | 5 / 100 |
| [RU][PVE] Big mother family [classic] | EU · groups of 8+ · monthly · 7 on average | 4 / 40 |
| Wastelands Noob Friendly PvE [EU] | EU · groups of 8+ · monthly · 7 on average | 4 / 100 |
Quick answers
from the figures on this pageWipe data
When does [EU] The Shire - PvE - TEST wipe?
The force wipe is the only wipe for [EU] The Shire - PvE - TEST, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 29 days 6 hours. Its tags state a wipe schedule of one month.
Wipe day on [EU] The Shire - PvE - TEST: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts [EU] The Shire - PvE - TEST?
The EU tag on [EU] The Shire - PvE - TEST lists it in Europe, with eu1 as the region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 94.224.94.125:28015 is its address.
What Rust build does [EU] The Shire - PvE - TEST run?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on [EU] The Shire - PvE - TEST. Your game must match the protocol to join, and Steam applies that update.
Is [EU] The Shire - PvE - TEST up, and how steady is its uptime?
Last seen 29 days 6 hours ago, [EU] The Shire - PvE - TEST now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 30 September 2026.
Tags
What do [EU] The Shire - PvE - TEST's tags stand for?
The game's server browser reads the tags [EU] The Shire - PvE - TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Capacity of 60 slots; ts16 (Group limit): Teams hold no more than 16; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $reu1 (Region code): eu1 is the region code on record; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [EU] The Shire - PvE - TEST appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [EU] The Shire - PvE - TEST fits are: EU Rust servers: live population data, Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does [EU] The Shire - PvE - TEST sit among Rust servers?
[EU] The Shire - PvE - TEST holds #15,311 on seven-day player hours and #2,448 in Europe, inside the top 64% of the ranked field.
What is the population of [EU] The Shire - PvE - TEST?
No response from [EU] The Shire - PvE - TEST at the latest check, with a last sighting 29 days 6 hours ago.
Map and rules
How is [EU] The Shire - PvE - TEST configured, and what rules apply?
Gather rate is not mentioned in the name of [EU] The Shire - PvE - TEST. Players per group: up to 16. pve is the game mode, no fighting other players. In the server browser, it appears under Community. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
The map on [EU] The Shire - PvE - TEST: which one is it?
A procedural map, generated by the game, runs on [EU] The Shire - PvE - TEST.
Connection
How do you connect to [EU] The Shire - PvE - TEST?
In the Rust console (F1), enter client.connect 94.224.94.125:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.