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Drill-through Server detail

[RU][PVE] Big mother family [classic]

Online 77.37.160.52:28015 checked 12m ago

Drill-through
FilterServeris [RU][PVE] Big mother family [classic]
Attributes
monthly wipes vanillapve
Last refreshed
Players now 0/ 40
7-day average 8 peak 27
Rank #1,100 top 5%
Last wipe 26d ago monthly schedule
Next wipe 8d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0510152000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

InWhen, UTCKind
8d 19hThu 5 Nov, 19:00 UTCFW force wipe
36d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW26d ago 41 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 26 / 200
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average 16 / 150
Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average 12 / 100
Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 8 on average 4 / 100
[EU] PureRust | PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 6 on average 8 / 150
Такси на Дубровку PVE на Классике 5.11 EU · groups of 16+ · monthly · 6 on average 1 / 161

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [RU][PVE] Big mother family [classic]: what is it?

The force wipe is the only wipe for [RU][PVE] Big mother family [classic], once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 5 hours ago. The tags carry a monthly wipe schedule.

Wipe day on [RU][PVE] Big mother family [classic]: what should you expect?

Across recent wipes the busiest point averaged 41 players. Peak population for the latest wipe came 47 hours after it began.

Server details

What is the hosting location of [RU][PVE] Big mother family [classic]?

No region tag is published by [RU][PVE] Big mother family [classic], but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 77.37.160.52:28015.

What Rust build does [RU][PVE] Big mother family [classic] run?

On Windows, [RU][PVE] Big mother family [classic] runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [RU][PVE] Big mother family [classic], and is it online now?

The current status of [RU][PVE] Big mother family [classic] is online. Its reported uptime indicates a restart roughly 39 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [RU][PVE] Big mother family [classic] show?

Over 48 hours the average held at 60 server fps, and the minimum was 48. Buildings, deployables and all other world objects brought the entity total to 216,082. At its highest, memory use was 6,141 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on [RU][PVE] Big mother family [classic] carry?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat are the tags [RU][PVE] Big mother family [classic] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [RU][PVE] Big mother family [classic]?

These Rust Server Analytics lists include [RU][PVE] Big mother family [classic]: EU Rust servers: live population data, Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does [RU][PVE] Big mother family [classic] compare?

Player hours for the last seven days place [RU][PVE] Big mother family [classic] at #1,100, in the top 5% of the ranked field.

What is the population of [RU][PVE] Big mother family [classic]?

Of 40 slots, 0 are filled on [RU][PVE] Big mother family [classic] at this refresh. The seven-day mean is 8 players, against a peak of 27. Averaged over 48 hours, activity is highest at 15:00 UTC with 17 players.

Settings

How is [RU][PVE] Big mother family [classic] configured, and what rules apply?

Gather rate is not mentioned in the name of [RU][PVE] Big mother family [classic]. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser, it appears under Community. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for [RU][PVE] Big mother family [classic]?

[RU][PVE] Big mother family [classic] uses a procedural map of size 5,100 with seed 1241910622, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [RU][PVE] Big mother family [classic]?

In the Rust console (F1), enter client.connect 77.37.160.52:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://m.vk.com/rust_pve_big_mother_family.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.