Rust Server Analytics 31,131 players11,626 servers
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Drill-through Server detail

nameserver

Offline 94.141.126.219:28015 checked 1d ago

Drill-through
FilterServeris nameserver
Attributes
moddedoxide
Last refreshed
Players now 1/ 15
7-day average 1 peak 1
Rank #10,342 top 46%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 7% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct22 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:48 UTC2d ago 1 – running 0
Sat 3 Oct, 13:50 UTC25d ago 1 held half 23 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does nameserver wipe?

With too few of its wipes on record, nameserver's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 16 hours.

Wipe day on nameserver: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of nameserver?

A region is not published by nameserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 94.141.126.219:28015.

Which Rust version is nameserver on?

Rust network protocol 2635 and build 168909 on Windows is the setup for nameserver. Your game must match the protocol to join, and Steam applies that update.

What uptime does nameserver show, and is it up?

The current status is offline for nameserver, with the last sighting 45 hours ago. Uptime over the last full days (7) was 3%, or 5 of 168 hours. It entered Rust Server Analytics records on 14 September 2026.

Tags

How should the tags on nameserver be read?

Tags from nameserver, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does nameserver appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count nameserver among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does nameserver sit among Rust servers?

On player hours over seven days, nameserver ranks #10,342, within the top 46% of ranked servers.

At what level does nameserver run its population?

No response from nameserver at the latest check, with a last sighting 45 hours ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 07:00 UTC, at an average of 1 players.

Map and rules

How is nameserver configured, and what rules apply?

No gather rate is given in the name of nameserver. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on nameserver: which one is it?

A procedural map, generated by the game, runs on nameserver.

Connection

How do you connect to nameserver?

In the Rust console (F1), enter client.connect 94.141.126.219:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players 15 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.