LOCAL SERVER
Offline 94.140.228.116:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 16 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 30 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 7 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 40 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 158 / 200 |
Quick answers
from the figures on this pageWipe data
When does LOCAL SERVER wipe?
Too few wipes on record for LOCAL SERVER to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 8 hours ago the current world was made.
Server
What is the hosting location of LOCAL SERVER?
A region is not published by LOCAL SERVER. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 94.140.228.116:28015 is its address.
What Rust build does LOCAL SERVER run?
On Windows, LOCAL SERVER runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.
What uptime does LOCAL SERVER show, and is it up?
Last seen 42 days 8 hours ago, LOCAL SERVER now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Lists and tags
How should the tags on LOCAL SERVER be read?
gmvanilla (Game mode): Vanilla ruleset survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags LOCAL SERVER publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature LOCAL SERVER?
These Rust Server Analytics lists include LOCAL SERVER: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does LOCAL SERVER hold in the server rankings?
The seven-day player-hours rank for LOCAL SERVER is #13,285, inside the top – of all ranked servers.
How many players does LOCAL SERVER carry?
No response from LOCAL SERVER at the latest check, with a last sighting 42 days 8 hours ago.
Settings
How is LOCAL SERVER configured, and what rules apply?
The name of LOCAL SERVER does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on LOCAL SERVER: which one is it?
The game generates a procedural map for LOCAL SERVER.
How to join
How can a player join LOCAL SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.140.228.116:28015.