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Drill-through Server detail

(Classy) Rust Testing 1

Offline 94.130.167.253:28014 checked 5d ago

Drill-through
FilterServeris (Classy) Rust Testing 1
Attributes
moddedcarbon
Last refreshed
Players now 0/ ?
7-day average 0 peak 1
Rank #14,993 top 67%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct22 Oct25 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:13 UTC5d ago 1 – running 1
Tue 20 Oct, 02:39 UTC8d ago 2 – 2.6 days 0
Sat 26 Sep, 17:54 UTC31d ago 1 – 23.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 173 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 81 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 38 / 1000

Quick answers

from the figures on this page

Wipe data

When does (Classy) Rust Testing 1 wipe?

No next wipe can be predicted for (Classy) Rust Testing 1, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 5 days 15 hours.

On (Classy) Rust Testing 1, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does (Classy) Rust Testing 1 sit?

No region is published by (Classy) Rust Testing 1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 94.130.167.253:28014 is its address.

What Rust build does (Classy) Rust Testing 1 run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on (Classy) Rust Testing 1. Your game must match the protocol to join, and Steam applies that update.

Is (Classy) Rust Testing 1 up, and how steady is its uptime?

Last seen 5 days 10 hours ago, (Classy) Rust Testing 1 now reports offline. 3% uptime over the last 7 full days, equal to 5 of 168 hours. The first sighting of it by Rust Server Analytics was on 25 September 2026.

Lists and tags

What do (Classy) Rust Testing 1's tags stand for?

Tags from (Classy) Rust Testing 1, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Player slots: 0; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does (Classy) Rust Testing 1 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count (Classy) Rust Testing 1 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does (Classy) Rust Testing 1 hold in the server rankings?

On player hours over seven days, (Classy) Rust Testing 1 ranks #14,993, within the top 67% of ranked servers.

What is the population of (Classy) Rust Testing 1?

The last sighting of (Classy) Rust Testing 1 was 5 days 10 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

How is (Classy) Rust Testing 1 configured, and what rules apply?

No gather rate is given in the name of (Classy) Rust Testing 1. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for (Classy) Rust Testing 1?

The game generates a procedural map of size 2,048 with seed 1337 for (Classy) Rust Testing 1. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

Connection

How can a player join (Classy) Rust Testing 1?

In the Rust console (F1), enter client.connect 94.130.167.253:28014. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Player slots: 0.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.