[ITA] Server di CagottoMan
Online 94.126.59.191:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 2 | – | running | 0 |
| Sat 26 Sep, 12:28 UTC32d ago | 1 | held half | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 74 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 112 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12 / 1000 |
Quick answers
from the figures on this pageWipe data
When does [ITA] Server di CagottoMan wipe?
Too few wipes on record for [ITA] Server di CagottoMan to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was made.
Wipe day on [ITA] Server di CagottoMan: what should you expect?
Across recent wipes the busiest point averaged 2 players. 28 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
In which region does [ITA] Server di CagottoMan sit?
No region appears in what [ITA] Server di CagottoMan publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 94.126.59.191:28015.
Which Rust version is [ITA] Server di CagottoMan on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [ITA] Server di CagottoMan. Your game must match the protocol to join, and Steam applies that update.
How reliable is [ITA] Server di CagottoMan, and is it online now?
[ITA] Server di CagottoMan reports online at the current check. About 34 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does [ITA] Server di CagottoMan show?
The 48-hour average was 121 server fps; the low was 92. At its highest the entity count was 69,927, including buildings, deployables and all else. Peak memory was 2,579 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on [ITA] Server di CagottoMan be read?
Tags from [ITA] Server di CagottoMan, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [ITA] Server di CagottoMan appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [ITA] Server di CagottoMan fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does [ITA] Server di CagottoMan compare?
The seven-day player-hours rank for [ITA] Server di CagottoMan is #13,015, inside the top 58% of all ranked servers.
How many players does [ITA] Server di CagottoMan carry?
[ITA] Server di CagottoMan holds 0 players of its 200 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 17:00 UTC shows the highest average: 1 players.
Settings
What settings and rules does [ITA] Server di CagottoMan use?
The name of [ITA] Server di CagottoMan does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
The map on [ITA] Server di CagottoMan: which one is it?
[ITA] Server di CagottoMan uses a procedural map of size 3,500 with seed 12345, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to [ITA] Server di CagottoMan?
In the Rust console (F1), enter client.connect 94.126.59.191:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.