Rust Server Analytics 92,145 players11,896 servers
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Drill-through Server detail

Jericho

Online 93.99.7.93:28165 checked 11m ago

Drill-through
FilterServeris Jericho
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,383 top 70%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:14 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 203 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 185 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 162 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 59 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Jericho wipe?

The rhythm of Jericho cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 3 hours.

On Jericho, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of Jericho?

No region is published by Jericho. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 93.99.7.93:28165.

Which Rust version is Jericho on?

The platform is Windows, with Rust network protocol 2634 and build 166586 running on Jericho. Your game must match the protocol to join, and Steam applies that update.

Is Jericho up, and how steady is its uptime?

Jericho reports online at the current check. About 6 days 15 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Does Jericho perform well?

The 48-hour average was 30 server fps; the low was 29. At its highest the entity count was 60,260, including buildings, deployables and all else. At its highest, memory use was 9,000 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Jericho's tags stand for?

The game's server browser reads the tags Jericho publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Jericho appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Jericho fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Jericho sit among Rust servers?

The seven-day player-hours rank for Jericho is #15,383, inside the top 70% of all ranked servers.

What is the population of Jericho?

Jericho holds 0 players of its 10 slots as of the latest update. The seven-day mean for this server is 0 players.

Map and rules

How is Jericho configured, and what rules apply?

No gather rate is given in the name of Jericho. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Jericho?

The game generates a procedural map of size 5,800 with seed 1337 for Jericho. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

Connection

How can a player join Jericho?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.99.7.93:28165.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.