LocalServer
Offline 93.90.111.26:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 159 on average | 42 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 53 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 23 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does LocalServer wipe?
Too few wipes on record for LocalServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 44 days 19 hours.
Server details
In which region does LocalServer sit?
No region is published by LocalServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 93.90.111.26:28015 is its address.
What Rust build does LocalServer run?
On Windows, LocalServer runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.
What uptime does LocalServer show, and is it up?
Last seen 41 days 16 hours ago, LocalServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 16 September 2026.
Lists and tags
How should the tags on LocalServer be read?
The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature LocalServer?
Among the Rust Server Analytics lists LocalServer fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does LocalServer hold in the server rankings?
Player hours for the last seven days place LocalServer at #13,349, in the top – of the ranked field.
At what level does LocalServer run its population?
LocalServer is offline at this refresh; the last contact was 41 days 16 hours ago.
Settings
What are the settings on LocalServer, and its rules?
The name of LocalServer does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on LocalServer: which one is it?
The game generates a procedural map for LocalServer.
How to join
What is the way onto LocalServer?
In the Rust console (F1), enter client.connect 93.90.111.26:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.