Dazvolt Homies
Online 93.85.230.78:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:53 UTC6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 156 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Dazvolt Homies wipe?
With too few of its wipes on record, Dazvolt Homies's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 14 hours ago the current world was made.
On Dazvolt Homies, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. 2 hours after the latest wipe the crowd peaked.
Server details
In which region does Dazvolt Homies sit?
A region is not published by Dazvolt Homies. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 93.85.230.78:28015.
What Rust build does Dazvolt Homies run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Dazvolt Homies. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Dazvolt Homies show, and is it up?
Dazvolt Homies reports online at the current check. Its reported uptime indicates a restart roughly 3 days 8 hours ago. 99% uptime over the last 6 full days, equal to 142 of 144 hours. 22 October 2026 is when Rust Server Analytics first recorded it.
Is performance on Dazvolt Homies stable?
Over 48 hours the average held at 20 server fps, and the minimum was 15. Entity count reached 154,913, covering buildings, deployables and the rest of the world. Memory use reached 5,723 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
What do Dazvolt Homies's tags stand for?
Tags from Dazvolt Homies, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp12 (Max players): Player slots: 12; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Dazvolt Homies appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Dazvolt Homies fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does Dazvolt Homies hold in the server rankings?
On player hours over seven days, Dazvolt Homies ranks #4,899, within the top 22% of ranked servers.
At what level does Dazvolt Homies run its population?
Of 12 slots, 0 are filled on Dazvolt Homies at this refresh. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 19:00 UTC with 2 players.
Map and rules
How is Dazvolt Homies configured, and what rules apply?
No gather rate is given in the name of Dazvolt Homies. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Dazvolt Homies?
A procedural map of size 4,500 with seed 1722427781, generated by the game, runs on Dazvolt Homies. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to Dazvolt Homies?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.85.230.78:28015.