Unitedgameserver
Online 93.186.199.65:27615 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:12 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 12:46 UTC27d ago | 2 | – | 0.6 days | 0 |
| Thu 17 Sep, 17:34 UTC41d ago | 1 | halved by day 2 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 163 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Unitedgameserver: what is it?
No next wipe can be predicted for Unitedgameserver, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 10 hours ago the current world was made.
Wipe day on Unitedgameserver: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 7 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 2 when it didn't hold.
Server details
In which region does Unitedgameserver sit?
No region is published by Unitedgameserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 93.186.199.65:27615.
Which Rust version is Unitedgameserver on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Unitedgameserver. Joining requires the same protocol on your game; Steam handles the update.
Is Unitedgameserver up, and how steady is its uptime?
Unitedgameserver reports online at the current check. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Unitedgameserver perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 28. Entity count reached 82,187, covering buildings, deployables and the rest of the world. Peak memory was 2,263 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Unitedgameserver be read?
Tags from Unitedgameserver, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Capacity of 300 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Unitedgameserver?
The following Rust Server Analytics lists count Unitedgameserver among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Unitedgameserver hold in the server rankings?
On player hours over seven days, Unitedgameserver ranks #15,318, within the top 69% of ranked servers.
What is the population of Unitedgameserver?
Of 300 slots, 0 are filled on Unitedgameserver at this refresh. The population has averaged 0 players over seven days.
Settings
What are the settings on Unitedgameserver, and its rules?
Gather rate is not mentioned in the name of Unitedgameserver. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Unitedgameserver?
Unitedgameserver uses a procedural map of size 3,700 with seed 2107859920, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Unitedgameserver?
In the Rust console (F1), enter client.connect 93.186.199.65:27615. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://united-gameserver.de/ is its website.