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Drill-through Server detail

Unitedgameserver

Online 93.186.199.65:27615 checked 12m ago

Drill-through
FilterServeris Unitedgameserver
Attributes
moddedoxide
Last refreshed
Players now 0/ 300
7-day average 0 peak –
Rank #15,318 top 69%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:12 UTC27d ago 1 – running 0
Thu 1 Oct, 12:46 UTC27d ago 2 – 0.6 days 0
Thu 17 Sep, 17:34 UTC41d ago 1 halved by day 2 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 75 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Unitedgameserver: what is it?

No next wipe can be predicted for Unitedgameserver, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 10 hours ago the current world was made.

Wipe day on Unitedgameserver: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 7 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 2 when it didn't hold.

Server details

In which region does Unitedgameserver sit?

No region is published by Unitedgameserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 93.186.199.65:27615.

Which Rust version is Unitedgameserver on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Unitedgameserver. Joining requires the same protocol on your game; Steam handles the update.

Is Unitedgameserver up, and how steady is its uptime?

Unitedgameserver reports online at the current check. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Unitedgameserver perform well?

Over 48 hours the average held at 30 server fps, and the minimum was 28. Entity count reached 82,187, covering buildings, deployables and the rest of the world. Peak memory was 2,263 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Unitedgameserver be read?

Tags from Unitedgameserver, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Capacity of 300 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Unitedgameserver?

The following Rust Server Analytics lists count Unitedgameserver among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Unitedgameserver hold in the server rankings?

On player hours over seven days, Unitedgameserver ranks #15,318, within the top 69% of ranked servers.

What is the population of Unitedgameserver?

Of 300 slots, 0 are filled on Unitedgameserver at this refresh. The population has averaged 0 players over seven days.

Settings

What are the settings on Unitedgameserver, and its rules?

Gather rate is not mentioned in the name of Unitedgameserver. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Unitedgameserver?

Unitedgameserver uses a procedural map of size 3,700 with seed 2107859920, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Unitedgameserver?

In the Rust console (F1), enter client.connect 93.186.199.65:27615. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://united-gameserver.de/ is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Capacity of 300 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.