test server
Offline 93.175.40.170:28047 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:54 UTC9h ago | – | – | running | 0 |
| Mon 26 Oct, 18:54 UTC2d ago | 1 | held half | 2 days | 0 |
| Sat 10 Oct, 08:39 UTC18d ago | 0 | – | 16.4 days | 1 |
| Fri 18 Sep, 17:02 UTC40d ago | 1 | – | 21.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 32 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for test server: what is it?
No next wipe can be predicted for test server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 3 hours ago.
Wipe day on test server: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server
Which location hosts test server?
No region appears in what test server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 93.175.40.170:28047 is its address.
What Rust build does test server run?
On Windows, test server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is test server, and is it online now?
The current status is offline for test server, with the last sighting 1 hours ago. Uptime over the last full days (7) was 14%, or 23 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Tags
How should the tags on test server be read?
The game's server browser reads the tags test server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp547 (Max players): Capacity of 547 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature test server?
These Rust Server Analytics lists include test server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Where does test server sit among Rust servers?
On player hours over seven days, test server ranks #6,439, within the top 29% of ranked servers.
How many players does test server carry?
No response from test server at the latest check, with a last sighting 1 hours ago. The seven-day mean is 1 players, against a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.
Settings
How is test server configured, and what rules apply?
Gather rate is not mentioned in the name of test server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
Connection
How can a player join test server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.175.40.170:28047.