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Drill-through Server detail

TestServer

Online 93.115.23.170:28505 checked 10m ago

Drill-through
FilterServeris TestServer
Attributes
moddedcarbon
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #4,534 top 20%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0021:0010:0012:0015:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:22 UTC4d ago 1 – running 1
Wed 14 Oct, 19:11 UTC14d ago 1 held half 10.6 days 1
Fri 9 Oct, 22:11 UTC19d ago 1 held half 4.9 days 0
Thu 8 Oct, 20:05 UTC20d ago 1 – 1.1 days 1
Thu 8 Oct, 10:38 UTC21d ago 1 – 0.4 days 0
Wed 7 Oct, 19:48 UTC21d ago 1 – 0.6 days 0
Fri 2 Oct, 13:09 UTC27d ago 1 halved by day 1 5.3 days 1
Wed 30 Sep, 18:09 UTC29d ago 1 – 1.8 days 1
Tue 29 Sep, 18:24 UTC30d ago 1 – 1 days 0
Fri 25 Sep, 12:29 UTC34d ago 1 held half 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 113 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 208 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 349 / 350

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TestServer: what is it?

With irregular wipe times, TestServer offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 4 days 8 hours ago.

On TestServer, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of TestServer?

A region is not published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 93.115.23.170:28505 is its address.

Which Rust version is TestServer on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on TestServer. Your game must match the protocol to join, and Steam applies that update.

What uptime does TestServer show, and is it up?

TestServer reports online at the current check. 36% uptime over the last 7 full days, equal to 61 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on TestServer be read?

Tags from TestServer, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TestServer?

The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does TestServer hold in the server rankings?

Player hours for the last seven days place TestServer at #4,534, in the top 20% of the ranked field.

What is the population of TestServer?

TestServer holds 1 players of its 50 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 19:00 UTC, at an average of 1 players.

Settings

What are the settings on TestServer, and its rules?

The name of TestServer does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on TestServer: which one is it?

The game generates a procedural map for TestServer.

Connection

How do you connect to TestServer?

In the Rust console (F1), enter client.connect 93.115.23.170:28505. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.