Testing Shit
Offline 92.40.217.34:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 100 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 44 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Testing Shit wipe?
With too few of its wipes on record, Testing Shit's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 19 hours ago the current world was made.
Server
Which location hosts Testing Shit?
No region is published by Testing Shit. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 92.40.217.34:28015 is its address.
Which Rust version is Testing Shit on?
Rust network protocol 2634 and build 166493 on Windows is the setup for Testing Shit. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Testing Shit show, and is it up?
Last seen 26 days 17 hours ago, Testing Shit now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 1 October 2026.
Tags
Which meanings do the tags on Testing Shit carry?
Tags from Testing Shit, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Testing Shit?
Among the Rust Server Analytics lists Testing Shit fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Testing Shit sit among Rust servers?
The seven-day player-hours rank for Testing Shit is #16,413, inside the top 69% of all ranked servers.
How many players does Testing Shit carry?
No response from Testing Shit at the latest check, with a last sighting 26 days 17 hours ago.
Settings
How is Testing Shit configured, and what rules apply?
Gather rate is not mentioned in the name of Testing Shit. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
Connection
How can a player join Testing Shit?
In the Rust console (F1), enter client.connect 92.40.217.34:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.