Local Theory Test - No EAC
Offline 92.253.213.13:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:49 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 86 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 79 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 70 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Local Theory Test - No EAC wipe?
The rhythm of Local Theory Test - No EAC cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 20 hours ago the current world was made.
On Local Theory Test - No EAC, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Local Theory Test - No EAC sit?
No region is published by Local Theory Test - No EAC. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 92.253.213.13:28015.
Which Rust version is Local Theory Test - No EAC on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Local Theory Test - No EAC. Your game must match the protocol to join, and Steam applies that update.
How reliable is Local Theory Test - No EAC, and is it online now?
Last seen 3 days 7 hours ago, Local Theory Test - No EAC now reports offline. 1% uptime over the last 7 full days, equal to 2 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Local Theory Test - No EAC carry?
gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Local Theory Test - No EAC publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Local Theory Test - No EAC?
The following Rust Server Analytics lists count Local Theory Test - No EAC among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Local Theory Test - No EAC hold in the server rankings?
Player hours for the last seven days place Local Theory Test - No EAC at #12,652, in the top 57% of the ranked field.
How many players does Local Theory Test - No EAC carry?
Local Theory Test - No EAC is offline at this refresh; the last contact was 3 days 7 hours ago. Seven-day figures: an average of 1 players and a peak of 1.
Settings
What are the settings on Local Theory Test - No EAC, and its rules?
No gather rate is given in the name of Local Theory Test - No EAC. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.
How to join
How can a player join Local Theory Test - No EAC?
In the Rust console (F1), enter client.connect 92.253.213.13:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.