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Drill-through Server detail

RUST Chill Test...

Offline 92.240.243.94:28015 checked 28d ago

Drill-through
FilterServeris RUST Chill Test...
Attributes
monthly wipes pve
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #16,838 top 70%
Last wipe 28d ago monthly schedule
Next wipe 8d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep30 Sep3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap15.1 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
8d 8hThu 5 Nov, 19:00 UTCFW force wipe
36d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 30 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:43 UTC28d ago 0 – running 0
Tue 15 Sep, 07:04 UTC43d ago 0 – 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 13 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 19 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 11 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 11 / 150
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 17 on average 17 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RUST Chill Test...: what is it?

Once a month RUST Chill Test... wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 28 days 1 hours ago. Its tags state a wipe schedule of one month.

Wipe day on RUST Chill Test...: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts RUST Chill Test...?

No region appears in what RUST Chill Test... publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 92.240.243.94:28015 is its address.

What Rust build does RUST Chill Test... run?

On Windows, RUST Chill Test... runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RUST Chill Test... show, and is it up?

Offline at this refresh: RUST Chill Test..., last seen 28 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 14 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do RUST Chill Test...'s tags stand for?

Tags from RUST Chill Test..., as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RUST Chill Test...?

Among the Rust Server Analytics lists RUST Chill Test... fits are: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does RUST Chill Test... hold in the server rankings?

The seven-day player-hours rank for RUST Chill Test... is #16,838, inside the top 70% of all ranked servers.

How many players does RUST Chill Test... carry?

The last sighting of RUST Chill Test... was 28 days 1 hours ago; it is offline at this refresh.

Settings

What are the settings on RUST Chill Test..., and its rules?

The name of RUST Chill Test... does not state a gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on RUST Chill Test...: which one is it?

RUST Chill Test... uses a procedural map, which the game generates.

How to join

What is the way onto RUST Chill Test...?

In the Rust console (F1), enter client.connect 92.240.243.94:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptsw,$r?,v2633,^m,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp30
Max players Capacity of 30 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.