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JP RustPvE kokuu Server No kill No raid beeginner

Online 162.43.5.201:28015 checked 10m ago

Drill-through
FilterServeris JP RustPvE kokuu Server No kill No rai…
Attributes
monthly wipes vanillapve
Last refreshed
Players now 28/ 200
7-day average 15 peak 45
Rank #732 top 3%
Last wipe 27d ago monthly schedule
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 14% full

Players

average and peak, with its wipes marked
AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak91players, last three wipes

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 91, 20 hours in, with 2 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW27d ago 91+2 queue – running 20

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 41 / 200
[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EA · groups of 8+ · monthly · 17 on average 25 / 200
Kiyo Server JP PVE EA · groups of 20+ · monthly · 5 on average 11 / 30
[SEA] tRust SG PvE Monthly Vanilla EA · groups of 8+ · monthly · 5 on average 4 / 50
【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架 EA · groups of 15+ · monthly · 5 on average 10 / 100
JP RustPve Guren Server No kill No raid beginner EA · groups of 8+ · monthly · 3 on average 6 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for JP RustPvE kokuu Server No kill No raid beeginner: what is it?

The force wipe is the only wipe for JP RustPvE kokuu Server No kill No raid beeginner, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours ago the current world was made. Its tags state a wipe schedule of one month.

On JP RustPvE kokuu Server No kill No raid beeginner, what happens on wipe day?

Across recent wipes the busiest point averaged 91 players. On the latest wipe 2 more waited in the queue as the crowd peaked 20 hours after the wipe.

Server

What is the hosting location of JP RustPvE kokuu Server No kill No raid beeginner?

The name of JP RustPvE kokuu Server No kill No raid beeginner points to Asia, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 162.43.5.201:28015.

What Rust build does JP RustPvE kokuu Server No kill No raid beeginner run?

On Linux, JP RustPvE kokuu Server No kill No raid beeginner runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is JP RustPvE kokuu Server No kill No raid beeginner, and is it online now?

As of the latest refresh, JP RustPvE kokuu Server No kill No raid beeginner is online. The uptime it reports puts the last restart at about 2 days 9 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on JP RustPvE kokuu Server No kill No raid beeginner stable?

Over 48 hours the average held at 55 server fps, and the minimum was 43. Entity count reached 161,864, covering buildings, deployables and the rest of the world. Peak memory was 4,773 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on JP RustPvE kokuu Server No kill No raid beeginner carry?

Tags from JP RustPvE kokuu Server No kill No raid beeginner, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature JP RustPvE kokuu Server No kill No raid beeginner?

The following Rust Server Analytics lists count JP RustPvE kokuu Server No kill No raid beeginner among their servers: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. It appears on the server list under the following filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population

What position does JP RustPvE kokuu Server No kill No raid beeginner hold in the server rankings?

Player hours for the last seven days place JP RustPvE kokuu Server No kill No raid beeginner at #732, in the top 3% of the ranked field.

What is the population of JP RustPvE kokuu Server No kill No raid beeginner?

Of 200 slots, 28 are filled on JP RustPvE kokuu Server No kill No raid beeginner at this refresh. Seven-day figures: an average of 15 players and a peak of 45. The 48-hour peak window is 13:00 UTC, at an average of 37 players.

Settings

How is JP RustPvE kokuu Server No kill No raid beeginner configured, and what rules apply?

The name of JP RustPvE kokuu Server No kill No raid beeginner does not state a gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Community is its listing; it is a community server. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for JP RustPvE kokuu Server No kill No raid beeginner?

JP RustPvE kokuu Server No kill No raid beeginner uses a procedural map of size 4,250 with seed 682016, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join JP RustPvE kokuu Server No kill No raid beeginner?

In the Rust console (F1), enter client.connect 162.43.5.201:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/MkAJz45E7.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.