ServerName
Offline 92.240.220.216:28015 checked 10h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:38 UTC14h ago | – | – | running | 0 |
| Sun 25 Oct, 14:32 UTC3d ago | 2 | – | 3.1 days | 0 |
| Sun 25 Oct, 01:28 UTC4d ago | 2 | – | 0.5 days | 1 |
| Thu 8 Oct, 16:10 UTC20d ago | 0 | – | 16.4 days | 1 |
| Mon 5 Oct, 17:06 UTC23d ago | 4 | – | 3 days | 1 |
| Sun 4 Oct, 14:32 UTC24d ago | 4 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 70 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 97 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 32 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ServerName: what is it?
The next wipe on ServerName cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 14 hours ago.
Wipe day on ServerName: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 6 hours after it began.
Server
What is the hosting location of ServerName?
No region is published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 92.240.220.216:28015.
What Rust build does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is the setup for ServerName. Your game must match the protocol to join, and Steam applies that update.
How reliable is ServerName, and is it online now?
Last seen 10 hours ago, ServerName now reports offline. Uptime over the last full days (7) was 7%, or 12 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.
Lists and tags
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ServerName among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What position does ServerName hold in the server rankings?
The seven-day player-hours rank for ServerName is #7,019, inside the top 32% of all ranked servers.
At what level does ServerName run its population?
The last sighting of ServerName was 10 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 4. Across the last 48 hours, 17:00 UTC shows the highest average: 3 players.
Map and rules
What are the settings on ServerName, and its rules?
No gather rate is given in the name of ServerName. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for ServerName?
The game generates a procedural map for ServerName.
How to join
How can a player join ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.240.220.216:28015.