Rustify Verification
Online 92.222.152.235:29014 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 04:21 UTC19d ago | 0 | – | running | 0 |
| Tue 15 Sep, 16:49 UTC43d ago | 1 | halved by day 1 | 23.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 250 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 92 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 128 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 39 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 43 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 8 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rustify Verification wipe?
With too few of its wipes on record, Rustify Verification's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 19 days 23 hours ago the current world was made.
On Rustify Verification, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 1.
Server
In which region does Rustify Verification sit?
A region is not published by Rustify Verification. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 92.222.152.235:29014.
What Rust build does Rustify Verification run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rustify Verification. Joining requires the same protocol on your game; Steam handles the update.
Is Rustify Verification up, and how steady is its uptime?
The current status of Rustify Verification is online. The uptime it reports puts the last restart at about 19 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Rustify Verification perform well?
Server fps averaged 236 over the last 48 hours, with a floor of 191. Buildings, deployables and all other world objects brought the entity total to 2,247. Memory use reached 2,335 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Rustify Verification carry?
The game's server browser reads the tags Rustify Verification publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rustify Verification appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rustify Verification: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Rustify Verification sit among Rust servers?
Player hours for the last seven days place Rustify Verification at #15,190, in the top 68% of the ranked field.
How many players does Rustify Verification carry?
Rustify Verification holds 0 players of its 40 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 10:00 UTC with 0 players.
Map and rules
What settings and rules does Rustify Verification use?
The name of Rustify Verification does not state a gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Rustify Verification?
Rustify Verification uses a procedural map of size 1,000 with seed 371800371, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
How to join
How do you connect to Rustify Verification?
In the Rust console (F1), enter client.connect 92.222.152.235:29014. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/rustify.