24HG | Rust | Main #1
Online 91.99.37.118:28103 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:14 UTC3d ago | 3 | – | running | 0 |
| Thu 15 Oct, 19:14 UTC13d ago | 4 | held half | 9.8 days | 0 |
| Wed 14 Oct, 19:01 UTC14d ago | 4 | – | 1 days | 0 |
| Sun 4 Oct, 07:36 UTC25d ago | 3 | halved by day 2 | 10.5 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 2 | halved by day 6 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 173 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 260 / 700 |
Quick answers
from the figures on this pageWipe data
When does 24HG | Rust | Main #1 wipe?
No next wipe can be predicted for 24HG | Rust | Main #1, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 16 hours ago.
On 24HG | Rust | Main #1, what happens on wipe day?
The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 4 hours after it began. Above half that peak until the next wipe held in 33% of recent wipes. The fall below half arrived by day 4 when it didn't hold.
Server
In which region does 24HG | Rust | Main #1 sit?
No region is published by 24HG | Rust | Main #1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 91.99.37.118:28103.
Which Rust version is 24HG | Rust | Main #1 on?
On Linux, 24HG | Rust | Main #1 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does 24HG | Rust | Main #1 show, and is it up?
The current status of 24HG | Rust | Main #1 is online. About 3 days 14 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does 24HG | Rust | Main #1 perform well?
Over 48 hours the average held at 60 server fps, and the minimum was 60. Buildings, deployables and all other world objects brought the entity total to 21,526. Memory use reached 3,496 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on 24HG | Rust | Main #1 be read?
The game's server browser reads the tags 24HG | Rust | Main #1 publishes: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Player slots: 200; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does 24HG | Rust | Main #1 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count 24HG | Rust | Main #1 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does 24HG | Rust | Main #1 hold in the server rankings?
On player hours over seven days, 24HG | Rust | Main #1 ranks #3,367, within the top 15% of ranked servers.
What is the population of 24HG | Rust | Main #1?
Population at the current refresh: 3 players on 24HG | Rust | Main #1, against 200 slots. Averaging 1 players across seven days, the server reached a peak of 5. Across the last 48 hours, 21:00 UTC shows the highest average: 5 players.
Map and rules
How is 24HG | Rust | Main #1 configured, and what rules apply?
No gather rate is given in the name of 24HG | Rust | Main #1. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on 24HG | Rust | Main #1: which one is it?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on 24HG | Rust | Main #1. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
Connection
How do you connect to 24HG | Rust | Main #1?
In the Rust console (F1), enter client.connect 91.99.37.118:28103. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://alpha.24hgaming.com/.