BYYYYYYSTEEER
Online 91.84.97.82:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 185 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 162 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 134 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 48 / 1000 |
Quick answers
from the figures on this pageWipe data
When does BYYYYYYSTEEER wipe?
Once a month BYYYYYYSTEEER wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 18 hours.
On BYYYYYYSTEEER, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of BYYYYYYSTEEER?
No region appears in what BYYYYYYSTEEER publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 91.84.97.82:28015.
What Rust build does BYYYYYYSTEEER run?
On Linux, BYYYYYYSTEEER runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is BYYYYYYSTEEER up, and how steady is its uptime?
The current status of BYYYYYYSTEEER is online. About 5 days 2 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on BYYYYYYSTEEER stable?
The 48-hour average was 20 server fps; the low was 20. At its highest the entity count was 94,964, including buildings, deployables and all else. At its highest, memory use was 4,040 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on BYYYYYYSTEEER carry?
Tags from BYYYYYYSTEEER, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp32 (Max players): Capacity of 32 slots; ts123 (Group limit): The cap is 123 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does BYYYYYYSTEEER appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists BYYYYYYSTEEER fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does BYYYYYYSTEEER sit among Rust servers?
On player hours over seven days, BYYYYYYSTEEER ranks #5,489, within the top 25% of ranked servers.
How many players does BYYYYYYSTEEER carry?
Population at the current refresh: 0 players on BYYYYYYSTEEER, against 32 slots. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.
Settings
What are the settings on BYYYYYYSTEEER, and its rules?
The name of BYYYYYYSTEEER does not state a gather rate. A maximum of 123 players per group applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC off.
The map on BYYYYYYSTEEER: which one is it?
A procedural map of size 4,000 with seed 1, generated by the game, runs on BYYYYYYSTEEER. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto BYYYYYYSTEEER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.84.97.82:28015. Find it online at https://byster.one/en.