TEST SERVER
Offline 91.83.37.40:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 156 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 178 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 96 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 44 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for TEST SERVER: what is it?
With too few of its wipes on record, TEST SERVER's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 54 days 15 hours ago.
Server
In which region does TEST SERVER sit?
No region is published by TEST SERVER. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.83.37.40:28015.
What Rust build does TEST SERVER run?
On Windows, TEST SERVER runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TEST SERVER, and is it online now?
Offline at this refresh: TEST SERVER, last seen 38 days 19 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on TEST SERVER be read?
Tags from TEST SERVER, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TEST SERVER?
The following Rust Server Analytics lists count TEST SERVER among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does TEST SERVER compare?
On player hours over seven days, TEST SERVER ranks #13,747, within the top – of ranked servers.
What is the population of TEST SERVER?
TEST SERVER is offline at this refresh; the last contact was 38 days 19 hours ago.
Map and rules
How is TEST SERVER configured, and what rules apply?
No gather rate is given in the name of TEST SERVER. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is disabled.
What is the map for TEST SERVER?
TEST SERVER uses a procedural map, which the game generates.
How to join
How can a player join TEST SERVER?
In the Rust console (F1), enter client.connect 91.83.37.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.