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Drill-through Server detail

TEST SERVER

Offline 91.83.37.40:28015 checked 38d ago

Drill-through
FilterServeris TEST SERVER
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,747 no region published
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 96 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 44 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TEST SERVER: what is it?

With too few of its wipes on record, TEST SERVER's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 54 days 15 hours ago.

Server

In which region does TEST SERVER sit?

No region is published by TEST SERVER. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.83.37.40:28015.

What Rust build does TEST SERVER run?

On Windows, TEST SERVER runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TEST SERVER, and is it online now?

Offline at this refresh: TEST SERVER, last seen 38 days 19 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on TEST SERVER be read?

Tags from TEST SERVER, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TEST SERVER?

The following Rust Server Analytics lists count TEST SERVER among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does TEST SERVER compare?

On player hours over seven days, TEST SERVER ranks #13,747, within the top – of ranked servers.

What is the population of TEST SERVER?

TEST SERVER is offline at this refresh; the last contact was 38 days 19 hours ago.

Map and rules

How is TEST SERVER configured, and what rules apply?

No gather rate is given in the name of TEST SERVER. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is disabled.

What is the map for TEST SERVER?

TEST SERVER uses a procedural map, which the game generates.

How to join

How can a player join TEST SERVER?

In the Rust console (F1), enter client.connect 91.83.37.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp1
Max players 1 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.