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Drill-through Server detail

Carbon Test Server

Offline 91.67.161.216:28015 checked 14d ago

Drill-through
FilterServeris Carbon Test Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,346 top 71%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:37 UTC14d ago 1 – running 1
Sun 4 Oct, 12:49 UTC23d ago 1 halved by day 2 9 days 1
Sat 3 Oct, 09:16 UTC25d ago 2 – 1.1 days 0
Wed 30 Sep, 23:08 UTC27d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 175 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 132 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 55 / 1000

Quick answers

from the figures on this page

Wipe data

When does Carbon Test Server wipe?

No next wipe can be predicted for Carbon Test Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 14 days 22 hours.

Wipe day on Carbon Test Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

Which location hosts Carbon Test Server?

No region appears in what Carbon Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.67.161.216:28015 is its address.

What Rust build does Carbon Test Server run?

Rust network protocol 2634 and build 167781 on Windows is the setup for Carbon Test Server. The protocol has to match before you can join; Steam updates it automatically.

Is Carbon Test Server up, and how steady is its uptime?

Offline at this refresh: Carbon Test Server, last seen 14 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 26 September 2026.

Lists and tags

What do Carbon Test Server's tags stand for?

The game's server browser reads the tags Carbon Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Carbon Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Carbon Test Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Carbon Test Server hold in the server rankings?

Player hours for the last seven days place Carbon Test Server at #15,346, in the top 71% of the ranked field.

How many players does Carbon Test Server carry?

No response from Carbon Test Server at the latest check, with a last sighting 14 days 20 hours ago.

Settings

What are the settings on Carbon Test Server, and its rules?

Gather rate is not mentioned in the name of Carbon Test Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

The map on Carbon Test Server: which one is it?

The game generates a procedural map of size 1,000 with seed 921410901 for Carbon Test Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Carbon Test Server?

In the Rust console (F1), enter client.connect 91.67.161.216:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.