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Drill-through Server detail

Ricky's Test Server

Offline 91.55.34.212:28015 checked 5d ago

Drill-through
FilterServeris Ricky's Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #15,264 top 69%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:49 UTC5d ago 1 – running 0
Wed 14 Oct, 20:29 UTC13d ago 1 halved by day 2 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 159 on average 42 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 23 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Ricky's Test Server: what is it?

Too few wipes on record for Ricky's Test Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 7 hours.

Wipe day on Ricky's Test Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 2 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.

Server details

In which region does Ricky's Test Server sit?

No region is published by Ricky's Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.55.34.212:28015.

What Rust build does Ricky's Test Server run?

On Windows, Ricky's Test Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Ricky's Test Server, and is it online now?

Offline at this refresh: Ricky's Test Server, last seen 5 days 5 hours ago. Of 168 hours in the last 7 full days, 4 were up: 2%. The first sighting of it by Rust Server Analytics was on 14 October 2026.

Lists and tags

What do Ricky's Test Server's tags stand for?

Tags from Ricky's Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Ricky's Test Server?

Among the Rust Server Analytics lists Ricky's Test Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does Ricky's Test Server sit among Rust servers?

Player hours for the last seven days place Ricky's Test Server at #15,264, in the top 69% of the ranked field.

At what level does Ricky's Test Server run its population?

The last sighting of Ricky's Test Server was 5 days 5 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What are the settings on Ricky's Test Server, and its rules?

The name of Ricky's Test Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Ricky's Test Server?

The game generates a procedural map for Ricky's Test Server.

How to join

What is the way onto Ricky's Test Server?

In the Rust console (F1), enter client.connect 91.55.34.212:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.