Test
Offline 91.54.251.147:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 14:26 UTC38d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 32 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test: what is it?
Too few wipes on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 38 days 13 hours ago.
Wipe day on Test: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 2 hours in.
Server details
Which location hosts Test?
A region is not published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.54.251.147:28015.
Which Rust version is Test on?
Rust network protocol 2633 and build 164530 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test show, and is it up?
The current status is offline for Test, with the last sighting 38 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Test carry?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Test?
These Rust Server Analytics lists include Test: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does Test compare?
Player hours for the last seven days place Test at #13,960, in the top – of the ranked field.
How many players does Test carry?
The last sighting of Test was 38 days 10 hours ago; it is offline at this refresh.
Settings
What are the settings on Test, and its rules?
The name of Test does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.
The map on Test: which one is it?
A procedural map, generated by the game, runs on Test.
How to join
How can a player join Test?
In the Rust console (F1), enter client.connect 91.54.251.147:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.