Vitality Local LiveTest
Offline 91.245.44.75:28018 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 12:41 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 12:50 UTC12d ago | 1 | – | 6 days | 0 |
| Wed 14 Oct, 18:26 UTC13d ago | 1 | – | 0.8 days | 0 |
| Sun 11 Oct, 03:29 UTC16d ago | 1 | held half | 3.6 days | 1 |
| Sat 10 Oct, 08:08 UTC17d ago | 1 | – | 0.8 days | 0 |
| Fri 9 Oct, 22:26 UTC18d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 11:49 UTC27d ago | 2 | – | 9.4 days | 1 |
| Tue 29 Sep, 09:38 UTC28d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 14:40 UTC29d ago | 2 | – | 0.8 days | 0 |
| Sun 27 Sep, 10:26 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 10:52 UTC32d ago | 1 | – | 2 days | 2 |
| Thu 24 Sep, 12:03 UTC33d ago | 2 | – | 1 days | 0 |
| Wed 23 Sep, 09:14 UTC34d ago | 2 | – | 1.1 days | 0 |
| Tue 22 Sep, 06:49 UTC35d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 06:59 UTC37d ago | 1 | – | 2 days | 0 |
| Thu 17 Sep, 00:41 UTC40d ago | 0 | – | 3.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 62 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 59 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 16 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Vitality Local LiveTest wipe?
The next wipe on Vitality Local LiveTest cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 12 days 11 hours ago.
On Vitality Local LiveTest, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
What is the hosting location of Vitality Local LiveTest?
A region is not published by Vitality Local LiveTest. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.245.44.75:28018.
Which Rust version is Vitality Local LiveTest on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Vitality Local LiveTest. Your game must match the protocol to join, and Steam applies that update.
Is Vitality Local LiveTest up, and how steady is its uptime?
Last seen 2 hours ago, Vitality Local LiveTest now reports offline. Uptime over the last full days (7) was 39%, or 66 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Vitality Local LiveTest be read?
Tags from Vitality Local LiveTest, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts32 (Group limit): Team size is capped at 32; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Vitality Local LiveTest?
Among the Rust Server Analytics lists Vitality Local LiveTest fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Vitality Local LiveTest hold in the server rankings?
Player hours for the last seven days place Vitality Local LiveTest at #10,132, in the top 46% of the ranked field.
What is the population of Vitality Local LiveTest?
No response from Vitality Local LiveTest at the latest check, with a last sighting 2 hours ago. The seven-day mean is 0 players, against a peak of 1.
Map and rules
How is Vitality Local LiveTest configured, and what rules apply?
No gather rate is given in the name of Vitality Local LiveTest. Players per group: up to 32. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is disabled.
What is the map for Vitality Local LiveTest?
A procedural map, generated by the game, runs on Vitality Local LiveTest.
How to join
How do you connect to Vitality Local LiveTest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.245.44.75:28018.