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Drill-through Server detail

CSL Deadmans ATLAT-675 LiveTest

Offline 91.245.44.75:28430 checked 14d ago

Drill-through
FilterServeris CSL Deadmans ATLAT-675 LiveTest
Attributes
moddedoxide
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,244 top 71%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:27 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for CSL Deadmans ATLAT-675 LiveTest: what is it?

Too few wipes on record for CSL Deadmans ATLAT-675 LiveTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 23 hours ago.

On CSL Deadmans ATLAT-675 LiveTest, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does CSL Deadmans ATLAT-675 LiveTest sit?

No region is published by CSL Deadmans ATLAT-675 LiveTest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.245.44.75:28430 is its address.

Which Rust version is CSL Deadmans ATLAT-675 LiveTest on?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on CSL Deadmans ATLAT-675 LiveTest. Joining requires the same protocol on your game; Steam handles the update.

How reliable is CSL Deadmans ATLAT-675 LiveTest, and is it online now?

Last seen 14 days 19 hours ago, CSL Deadmans ATLAT-675 LiveTest now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Tags

How should the tags on CSL Deadmans ATLAT-675 LiveTest be read?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags CSL Deadmans ATLAT-675 LiveTest publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature CSL Deadmans ATLAT-675 LiveTest?

Among the Rust Server Analytics lists CSL Deadmans ATLAT-675 LiveTest fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does CSL Deadmans ATLAT-675 LiveTest hold in the server rankings?

Player hours for the last seven days place CSL Deadmans ATLAT-675 LiveTest at #15,244, in the top 71% of the ranked field.

At what level does CSL Deadmans ATLAT-675 LiveTest run its population?

No response from CSL Deadmans ATLAT-675 LiveTest at the latest check, with a last sighting 14 days 19 hours ago.

Map and rules

How is CSL Deadmans ATLAT-675 LiveTest configured, and what rules apply?

No gather rate is given in the name of CSL Deadmans ATLAT-675 LiveTest. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is disabled.

Connection

What is the way onto CSL Deadmans ATLAT-675 LiveTest?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.245.44.75:28430.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Build number 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.