Rust Devblog 299 [No-Steam / Oxide]
Offline 91.235.145.236:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 158 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 110 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 47 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust Devblog 299 [No-Steam / Oxide] wipe?
With too few of its wipes on record, Rust Devblog 299 [No-Steam / Oxide]'s rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 47 hours ago the current world was made.
Server
What is the hosting location of Rust Devblog 299 [No-Steam / Oxide]?
A region is not published by Rust Devblog 299 [No-Steam / Oxide]; its region code reads eu2. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.235.145.236:28015.
What Rust build does Rust Devblog 299 [No-Steam / Oxide] run?
The platform is Windows, with Rust network protocol 2594 and build 128111 running on Rust Devblog 299 [No-Steam / Oxide]. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Rust Devblog 299 [No-Steam / Oxide], and is it online now?
The current status is offline for Rust Devblog 299 [No-Steam / Oxide], with the last sighting 34 hours ago. Uptime over the last full day (1) was 0%, or 0 of 24 hours. It entered Rust Server Analytics records on 26 October 2026.
Lists and tags
What do Rust Devblog 299 [No-Steam / Oxide]'s tags stand for?
Tags from Rust Devblog 299 [No-Steam / Oxide], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2594 (Protocol): To join, your game version must match protocol 2594; cs128111 (Build): Build number 128111; ptrak (Networking): Network layer: RakNet, Rust's default; $reu2 (Region code): Its region code is eu2; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Devblog 299 [No-Steam / Oxide] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Devblog 299 [No-Steam / Oxide] fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does Rust Devblog 299 [No-Steam / Oxide] compare?
The seven-day player-hours rank for Rust Devblog 299 [No-Steam / Oxide] is #15,399, inside the top 69% of all ranked servers.
How many players does Rust Devblog 299 [No-Steam / Oxide] carry?
The last sighting of Rust Devblog 299 [No-Steam / Oxide] was 34 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.
Map and rules
What settings and rules does Rust Devblog 299 [No-Steam / Oxide] use?
The name of Rust Devblog 299 [No-Steam / Oxide] does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is disabled.
The map on Rust Devblog 299 [No-Steam / Oxide]: which one is it?
Rust Devblog 299 [No-Steam / Oxide] uses a procedural map, which the game generates.
Connection
What is the way onto Rust Devblog 299 [No-Steam / Oxide]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.235.145.236:28015.