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Drill-through Server detail

Iftes Test Server | Creative mode ON | Kits ON

Online NA · us5 91.229.114.90:28132 checked 10m ago

Drill-through
FilterServeris Iftes Test Server | Creative mode ON | Kits ON
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 2
Rank #6,746 top 30% · #1056 in NA
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:29 UTC4d ago 1 – running 0
Thu 22 Oct, 07:46 UTC6d ago 2 held half 2.9 days 0
Mon 19 Oct, 20:21 UTC9d ago 1 held half 2.5 days 0
Mon 19 Oct, 07:28 UTC9d ago 1 – 0.5 days 0
Sun 18 Oct, 18:08 UTC10d ago 1 – 0.6 days 0
Sun 18 Oct, 10:19 UTC10d ago 2 – 0.3 days 0
Sat 17 Oct, 18:40 UTC11d ago 2 – 0.7 days 0
Sat 17 Oct, 07:17 UTC11d ago 2 – 0.5 days 0
Fri 16 Oct, 19:31 UTC12d ago 3 – 0.5 days 0
Thu 15 Oct, 10:41 UTC13d ago 3 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Together We Rust | Build Server NA · groups of 8+ · 2 on average 2 / 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average 0 / 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average 0 / 50

Quick answers

from the figures on this page

Wipe data

When does Iftes Test Server | Creative mode ON | Kits ON wipe?

With irregular wipe times, Iftes Test Server | Creative mode ON | Kits ON offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 4 days.

On Iftes Test Server | Creative mode ON | Kits ON, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server

Which location hosts Iftes Test Server | Creative mode ON | Kits ON?

The NA tag on Iftes Test Server | Creative mode ON | Kits ON lists it in North America, with us5 as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 91.229.114.90:28132.

What Rust build does Iftes Test Server | Creative mode ON | Kits ON run?

On Linux, Iftes Test Server | Creative mode ON | Kits ON runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Iftes Test Server | Creative mode ON | Kits ON show, and is it up?

As of the latest refresh, Iftes Test Server | Creative mode ON | Kits ON is online. About 2 days 13 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Iftes Test Server | Creative mode ON | Kits ON show?

The 48-hour average was 60 server fps; the low was 60. At its highest the entity count was 63,833, including buildings, deployables and all else. At its highest, memory use was 2,717 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Iftes Test Server | Creative mode ON | Kits ON's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): us5 is the region code on record; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser are the tags Iftes Test Server | Creative mode ON | Kits ON publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Iftes Test Server | Creative mode ON | Kits ON appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Iftes Test Server | Creative mode ON | Kits ON: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Iftes Test Server | Creative mode ON | Kits ON compare?

For player hours over the last seven days, Iftes Test Server | Creative mode ON | Kits ON places #6,746 globally and #1,056 in North America, in the top 30% of all ranked servers.

What is the population of Iftes Test Server | Creative mode ON | Kits ON?

Of 150 slots, 0 are filled on Iftes Test Server | Creative mode ON | Kits ON at this refresh. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 22:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on Iftes Test Server | Creative mode ON | Kits ON, and its rules?

Gather rate is not mentioned in the name of Iftes Test Server | Creative mode ON | Kits ON. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Iftes Test Server | Creative mode ON | Kits ON: which one is it?

Iftes Test Server | Creative mode ON | Kits ON uses a procedural map of size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

How do you connect to Iftes Test Server | Creative mode ON | Kits ON?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.90:28132. Find it online at https://codefling.com/iftebinjan.

Server tags

what each one means

Published as mp150,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Player slots: 150.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code us5 is the region code on record.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.