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Test Server | Map Pre-Release for Canadian Chill

Online NA · us5 91.229.114.90:28040 checked 2h ago

Drill-through
FilterServeris Test Server | Map Pre-Release for Canadia…
Attributes
weekly wipes moddedoxidepve
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #8,264 top 37% · #1186 in NA
Last wipe 1d ago weekly schedule
Next wipe 4d 22h Mon 2 Nov, 17:43 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct18 Oct23 Oct28 Oct

Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:43 UTC, in 4d 22h. Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

InWhen, UTCKind
4d 22hMon 2 Nov, 17:43 UTCits own
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
11d 22hMon 9 Nov, 17:43 UTCits own
18d 22hMon 16 Nov, 17:43 UTCits own
25d 22hMon 23 Nov, 17:43 UTCits own
32d 22hMon 30 Nov, 17:43 UTCits own
35d 23hThu 3 Dec, 19:00 UTCFW force wipe
39d 22hMon 7 Dec, 17:43 UTCits own

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:43 UTC2d ago 1 – running 0
Mon 19 Oct, 18:25 UTC9d ago 1 halved by day 4 7 days 0
Wed 14 Oct, 19:11 UTC13d ago 3 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average 2 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 2 on average 1 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 203 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average 75 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 40 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Test Server | Map Pre-Release for Canadian Chill wipe?

The tag sets the prediction: too few of Test Server | Map Pre-Release for Canadian Chill's wipes are on record to confirm its schedule. A wipe is scheduled for Monday 2 November at 17:43 UTC, according to this server's cycle. The world now in play was created 47 hours ago. A weekly wipe schedule is published in its tags.

Wipe day on Test Server | Map Pre-Release for Canadian Chill: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.5.

Server details

In which region does Test Server | Map Pre-Release for Canadian Chill sit?

Its NA tag puts Test Server | Map Pre-Release for Canadian Chill in North America, and us5 is its region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 91.229.114.90:28040.

Which Rust version is Test Server | Map Pre-Release for Canadian Chill on?

On Linux, Test Server | Map Pre-Release for Canadian Chill runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does Test Server | Map Pre-Release for Canadian Chill show, and is it up?

Test Server | Map Pre-Release for Canadian Chill reports online at the current check. The uptime it reports puts the last restart at about 44 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.

Does Test Server | Map Pre-Release for Canadian Chill perform well?

The 48-hour average was 60 server fps; the low was 50. At its highest the entity count was 104,541, including buildings, deployables and all else. At its highest, memory use was 4,673 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Test Server | Map Pre-Release for Canadian Chill be read?

The game's server browser reads the tags Test Server | Map Pre-Release for Canadian Chill publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Its region code is us5; ^w (Weekly): The server wipes each week; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Test Server | Map Pre-Release for Canadian Chill?

The following Rust Server Analytics lists count Test Server | Map Pre-Release for Canadian Chill among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does Test Server | Map Pre-Release for Canadian Chill compare?

Test Server | Map Pre-Release for Canadian Chill holds #8,264 on seven-day player hours and #1,186 in North America, inside the top 37% of the ranked field.

What is the population of Test Server | Map Pre-Release for Canadian Chill?

Test Server | Map Pre-Release for Canadian Chill holds 0 players of its 10 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 03:00 UTC shows the highest average: 1 players.

Map and rules

What settings and rules does Test Server | Map Pre-Release for Canadian Chill use?

No gather rate is given in the name of Test Server | Map Pre-Release for Canadian Chill. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Test Server | Map Pre-Release for Canadian Chill?

Test Server | Map Pre-Release for Canadian Chill uses a procedural map of size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

Connection

How do you connect to Test Server | Map Pre-Release for Canadian Chill?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.90:28040. https://www.chill-rust.ca/ is its website.

Server tags

what each one means

Published as mp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code Its region code is us5.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.