Test Server | Map Pre-Release for Canadian Chill
Online NA · us5 91.229.114.90:28040 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 17:43 UTC, in 4d 22h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 22h | Mon 2 Nov, 17:43 UTC | its own |
| 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 11d 22h | Mon 9 Nov, 17:43 UTC | its own |
| 18d 22h | Mon 16 Nov, 17:43 UTC | its own |
| 25d 22h | Mon 23 Nov, 17:43 UTC | its own |
| 32d 22h | Mon 30 Nov, 17:43 UTC | its own |
| 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 22h | Mon 7 Dec, 17:43 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:43 UTC2d ago | 1 | – | running | 0 |
| Mon 19 Oct, 18:25 UTC9d ago | 1 | halved by day 4 | 7 days | 0 |
| Wed 14 Oct, 19:11 UTC13d ago | 3 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 2 / 50 |
| [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W | NA · groups of 8+ · 1x · weekly · 2 on average | 1 / 75 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 203 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 75 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Test Server | Map Pre-Release for Canadian Chill wipe?
The tag sets the prediction: too few of Test Server | Map Pre-Release for Canadian Chill's wipes are on record to confirm its schedule. A wipe is scheduled for Monday 2 November at 17:43 UTC, according to this server's cycle. The world now in play was created 47 hours ago. A weekly wipe schedule is published in its tags.
Wipe day on Test Server | Map Pre-Release for Canadian Chill: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.5.
Server details
In which region does Test Server | Map Pre-Release for Canadian Chill sit?
Its NA tag puts Test Server | Map Pre-Release for Canadian Chill in North America, and us5 is its region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 91.229.114.90:28040.
Which Rust version is Test Server | Map Pre-Release for Canadian Chill on?
On Linux, Test Server | Map Pre-Release for Canadian Chill runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does Test Server | Map Pre-Release for Canadian Chill show, and is it up?
Test Server | Map Pre-Release for Canadian Chill reports online at the current check. The uptime it reports puts the last restart at about 44 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.
Does Test Server | Map Pre-Release for Canadian Chill perform well?
The 48-hour average was 60 server fps; the low was 50. At its highest the entity count was 104,541, including buildings, deployables and all else. At its highest, memory use was 4,673 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Test Server | Map Pre-Release for Canadian Chill be read?
The game's server browser reads the tags Test Server | Map Pre-Release for Canadian Chill publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Its region code is us5; ^w (Weekly): The server wipes each week; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Test Server | Map Pre-Release for Canadian Chill?
The following Rust Server Analytics lists count Test Server | Map Pre-Release for Canadian Chill among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does Test Server | Map Pre-Release for Canadian Chill compare?
Test Server | Map Pre-Release for Canadian Chill holds #8,264 on seven-day player hours and #1,186 in North America, inside the top 37% of the ranked field.
What is the population of Test Server | Map Pre-Release for Canadian Chill?
Test Server | Map Pre-Release for Canadian Chill holds 0 players of its 10 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 03:00 UTC shows the highest average: 1 players.
Map and rules
What settings and rules does Test Server | Map Pre-Release for Canadian Chill use?
No gather rate is given in the name of Test Server | Map Pre-Release for Canadian Chill. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Test Server | Map Pre-Release for Canadian Chill?
Test Server | Map Pre-Release for Canadian Chill uses a procedural map of size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
How do you connect to Test Server | Map Pre-Release for Canadian Chill?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.90:28040. https://www.chill-rust.ca/ is its website.