IcyFUN ZONE!
Offline NA · us5 91.229.114.45:28115 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 06:53 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 268 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 96 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 56 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 38 on average | 104 / 125 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 37 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 34 on average | 78 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does IcyFUN ZONE! wipe?
With too few of its wipes on record, IcyFUN ZONE!'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 19 hours ago.
Wipe day on IcyFUN ZONE!: what should you expect?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
What is the hosting location of IcyFUN ZONE!?
The NA tag on IcyFUN ZONE! lists it in North America, with us5 as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 91.229.114.45:28115 is its address.
What Rust build does IcyFUN ZONE! run?
The platform is Linux, with Rust network protocol 2634 and build 167231 running on IcyFUN ZONE!. The protocol has to match before you can join; Steam updates it automatically.
What uptime does IcyFUN ZONE! show, and is it up?
Last seen 12 days 14 hours ago, IcyFUN ZONE! now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on IcyFUN ZONE! be read?
Tags from IcyFUN ZONE!, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does IcyFUN ZONE! appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists IcyFUN ZONE! fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does IcyFUN ZONE! compare?
For player hours over the last seven days, IcyFUN ZONE! places #15,246 globally and #1,565 in North America, in the top 70% of all ranked servers.
How many players does IcyFUN ZONE! carry?
The last sighting of IcyFUN ZONE! was 12 days 14 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does IcyFUN ZONE! use?
No gather rate is given in the name of IcyFUN ZONE!. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for IcyFUN ZONE!?
A procedural map of size 1,500 with seed 1234567, generated by the game, runs on IcyFUN ZONE!. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to IcyFUN ZONE!?
In the Rust console (F1), enter client.connect 91.229.114.45:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.