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ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Online 91.229.114.221:28083 checked 2h ago

Drill-through
FilterServeris ASHFALL | PvE Weekly | Hardcore Base Defe…
Attributes
weekly wipes moddedoxidepve
Last refreshed
Players now 1/ 50
7-day average 2 peak 6
Rank #2,484 top 11%
Last wipe 6d ago weekly schedule
Next wipe 9h Thu 29 Oct, 05:10 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 05:10 UTC, in 9h. Its weekly schedule tag · low confidence

usual gap3.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
9hThu 29 Oct, 05:10 UTCits own
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
14d 9hThu 12 Nov, 05:10 UTCits own
21d 9hThu 19 Nov, 05:10 UTCits own
28d 9hThu 26 Nov, 05:10 UTCits own
35d 23hThu 3 Dec, 19:00 UTCFW force wipe
42d 9hThu 10 Dec, 05:10 UTCits own

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC6d ago 6 – running 1
Sun 18 Oct, 12:07 UTC10d ago 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC16d ago 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC21d ago 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC22d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] groups of 200+ · 1x · weekly · 13 on average 10 / 100
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average 8 / 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average 3 / 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average 2 / 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average 0 / 30
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average 7 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: what is it?

The tag sets the prediction: too few of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA's wipes are on record to confirm its schedule. Thursday 29 October at 05:10 UTC is the date the next wipe falls on. 6 days 14 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Wipe day on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: what should you expect?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 14 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The region code of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is us5, but no region is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.229.114.221:28083 is its address.

What Rust build does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA run?

On Linux, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA up, and how steady is its uptime?

The current status of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is online. About 5 days 21 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA show?

The 48-hour average was 53 server fps; the low was 37. Entity count reached 72,685, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,412 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carry?

Tags from ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): us5 is the region code on record; ^w (Weekly): Wipes run on a weekly cycle; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

These Rust Server Analytics lists include ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA compare?

The seven-day player-hours rank for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is #2,484, inside the top 11% of all ranked servers.

What is the population of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA holds 1 players of its 50 slots as of the latest update. Seven-day figures: an average of 2 players and a peak of 6. Averaged over 48 hours, activity is highest at 20:00 UTC with 4 players.

Settings

What settings and rules does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA use?

The name of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA does not state a gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: which one is it?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA uses a procedural map of size 3,500 with seed 1926361453, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

In the Rust console (F1), enter client.connect 91.229.114.221:28083. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/qr6JXaVQTq.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$rus5
Region code us5 is the region code on record.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.