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Drill-through Server detail

Cocsiland

Offline 91.226.138.57:28015 checked 1d ago

Drill-through
FilterServeris Cocsiland
Attributes
moddedoxide
Last refreshed
Players now 0/ 15
7-day average 0 peak 2
Rank #8,957 top 40%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5218:0019:0020:0022:0023:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap26.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:25 UTC2d ago 2 – running 0
Wed 30 Sep, 10:17 UTC28d ago 3 halved by day 1 26.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 0 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 42 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Cocsiland wipe?

Too few wipes on record for Cocsiland to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 2 days 11 hours ago the current world was made.

Wipe day on Cocsiland: what should you expect?

Recent wipes averaged a busiest count of 2 players. 31 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

In which region does Cocsiland sit?

A region is not published by Cocsiland. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 91.226.138.57:28015.

Which Rust version is Cocsiland on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Cocsiland. Your game must match the protocol to join, and Steam applies that update.

Is Cocsiland up, and how steady is its uptime?

Offline at this refresh: Cocsiland, last seen 24 hours ago. Uptime over the last full days (7) was 30%, or 51 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Lists and tags

Which meanings do the tags on Cocsiland carry?

The game's server browser reads the tags Cocsiland publishes: gmvanilla (Game mode): Survival on vanilla settings; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Cocsiland appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Cocsiland: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Cocsiland hold in the server rankings?

Player hours for the last seven days place Cocsiland at #8,957, in the top 40% of the ranked field.

What is the population of Cocsiland?

Cocsiland is offline at this refresh; the last contact was 24 hours ago. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 19:00 UTC with 1 players.

Settings

How is Cocsiland configured, and what rules apply?

No gather rate is given in the name of Cocsiland. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Cocsiland: which one is it?

The game generates a procedural map for Cocsiland.

How to join

How do you connect to Cocsiland?

In the Rust console (F1), enter client.connect 91.226.138.57:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp15
Max players Capacity of 15 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.