ClubHouse
Offline 91.214.125.125:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:35 UTC6d ago | 1 | – | running | 0 |
| Sat 3 Oct, 16:01 UTC26d ago | 2 | halved by day 4 | 19.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 21 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 182 / 215 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ClubHouse: what is it?
The rhythm of ClubHouse cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 15 hours ago.
Wipe day on ClubHouse: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 6 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 4 it had fallen below half where the hold failed.
Server details
Which location hosts ClubHouse?
A region is not published by ClubHouse. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 91.214.125.125:28015.
What Rust build does ClubHouse run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on ClubHouse. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ClubHouse, and is it online now?
Last seen 39 hours ago, ClubHouse now reports offline. 76% uptime over the last 7 full days, equal to 127 of 168 hours. 3 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on ClubHouse be read?
The game's server browser reads the tags ClubHouse publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ClubHouse appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ClubHouse among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does ClubHouse compare?
The seven-day player-hours rank for ClubHouse is #7,257, inside the top 33% of all ranked servers.
What is the population of ClubHouse?
ClubHouse is offline at this refresh; the last contact was 39 hours ago. The seven-day mean is 0 players, against a peak of 1.
Map and rules
What settings and rules does ClubHouse use?
Gather rate is not mentioned in the name of ClubHouse. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.
What is the map for ClubHouse?
ClubHouse uses a procedural map, which the game generates.
Connection
How can a player join ClubHouse?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.214.125.125:28015.