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rusty house EU 2X PVE [events/raids/skill tree]

Online 91.212.121.233:50115 checked 7m ago

Drill-through
FilterServeris rusty house EU 2X PVE [events/raids/skil…
Attributes
2x moddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 0 peak 3
Rank #9,104 top 41%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:28 UTC26d ago 2 – running 1
Thu 1 Oct, 20:38 UTC FW27d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average 3 / 150
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average 2 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 5 on average 0 / 50
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly EU · groups of 9999+ · 2x · monthly · 5 on average 0 / 60
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average 5 / 150
EU-2X-PVE-Monthly-Skills-SusRust X2 EU · groups of 8+ · 2x · monthly · 4 on average 2 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for rusty house EU 2X PVE [events/raids/skill tree]: what is it?

The rhythm of rusty house EU 2X PVE [events/raids/skill tree] cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 18 hours ago the current world was made.

On rusty house EU 2X PVE [events/raids/skill tree], what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 25 hours after it began.

Server

In which region does rusty house EU 2X PVE [events/raids/skill tree] sit?

No region tag is published by rusty house EU 2X PVE [events/raids/skill tree], but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 91.212.121.233:50115.

What Rust build does rusty house EU 2X PVE [events/raids/skill tree] run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on rusty house EU 2X PVE [events/raids/skill tree]. Joining requires the same protocol on your game; Steam handles the update.

How reliable is rusty house EU 2X PVE [events/raids/skill tree], and is it online now?

As of the latest refresh, rusty house EU 2X PVE [events/raids/skill tree] is online. The uptime it reports puts the last restart at about 5 days 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 14 September 2026 is when Rust Server Analytics first recorded it.

Does rusty house EU 2X PVE [events/raids/skill tree] perform well?

Server fps averaged 146 over the last 48 hours, with a floor of 98. Entity count reached 118,556, covering buildings, deployables and the rest of the world. Peak memory was 7,260 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on rusty house EU 2X PVE [events/raids/skill tree] be read?

Tags from rusty house EU 2X PVE [events/raids/skill tree], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does rusty house EU 2X PVE [events/raids/skill tree] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include rusty house EU 2X PVE [events/raids/skill tree]: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Population

Where does rusty house EU 2X PVE [events/raids/skill tree] sit among Rust servers?

On player hours over seven days, rusty house EU 2X PVE [events/raids/skill tree] ranks #9,104, within the top 41% of ranked servers.

How many players does rusty house EU 2X PVE [events/raids/skill tree] carry?

Of 100 slots, 0 are filled on rusty house EU 2X PVE [events/raids/skill tree] at this refresh. Seven-day figures: an average of 0 players and a peak of 3.

Map and rules

How is rusty house EU 2X PVE [events/raids/skill tree] configured, and what rules apply?

Gather at 2x on rusty house EU 2X PVE [events/raids/skill tree], according to the server name. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on rusty house EU 2X PVE [events/raids/skill tree]: which one is it?

rusty house EU 2X PVE [events/raids/skill tree] uses a procedural map of size 4,500 with seed 760527220, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto rusty house EU 2X PVE [events/raids/skill tree]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.212.121.233:50115. https://www.skailarhost.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.