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INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

Online EU 193.233.134.184:28015 checked 10m ago

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FilterServeris INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL…
Attributes
2x biweekly wipes moddedcarbonpve
Last refreshed
Players now 9/ 250
7-day average 6 peak 15
Rank #1,350 top 6% · #552 in EU
Last wipe 12d ago biweekly schedule
Next wipe 1d 14h Sat 31 Oct, 08:15 UTC
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 08:15 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

InWhen, UTCKind
1d 14hSat 31 Oct, 08:15 UTCits own
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
15d 14hSat 14 Nov, 08:15 UTCits own
29d 14hSat 28 Nov, 08:15 UTCits own
35d 1hThu 3 Dec, 19:00 UTCFW force wipe
43d 14hSat 12 Dec, 08:15 UTCits own

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:15 UTC12d ago 9 – running 0
Fri 2 Oct, 05:52 UTC27d ago 14 halved by day 10 15.1 days 0
Thu 1 Oct, 23:33 UTC FW27d ago 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC41d ago 14 halved by day 11 14.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average 1 / 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] EU · groups of 20+ · 2x · biweekly · 3 on average 5 / 100
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average 1 / 50
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Fox PvE SMALL 2X Vanilla+ FR|PT|ES|CH|CA|BE EU · groups of 8+ · 2x · biweekly · 1 on average 3 / 70

Quick answers

from the figures on this page

Wipe cycle

On what cycle does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] wipe?

Its tag guides the prediction, since INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] has too few wipes on record to confirm the schedule. Saturday 31 October at 08:15 UTC is the date the next wipe falls on. The world now in play was created 12 days 9 hours ago. Its tags publish a wipe schedule of every two weeks.

On INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], what happens on wipe day?

Recent wipes averaged a busiest count of 12 players. Peak population for the latest wipe came 33 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 10.5 when it didn't hold.

Server details

In which region does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sit?

Its EU tag puts INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 193.233.134.184:28015.

What Rust build does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]. Joining requires the same protocol on your game; Steam handles the update.

What uptime does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] show, and is it up?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] reports online at the current check. Its reported uptime indicates a restart roughly 11 hours ago. Uptime over the last full days (7) was 86%, or 144 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] perform well?

Server fps averaged 50 over the last 48 hours, with a floor of 26. Entity count reached 95,955, covering buildings, deployables and the rest of the world. Memory use reached 5,057 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Capacity of 250 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): A server built around roleplay; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Who operates INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Among the servers we track, none besides INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] uses its industrialrust.org hostname.

Player numbers

Against other Rust servers, how does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] compare?

Ranked on seven-day player hours, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is #1,350 overall and #552 in Europe, within the top 6% of ranked servers.

How many players does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] carry?

Population at the current refresh: 9 players on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], against 250 slots. Seven-day figures: an average of 6 players and a peak of 15. The 48-hour peak window is 21:00 UTC, at an average of 10 players.

Settings

What are the settings on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], and its rules?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] names a 2x gather rate. The default group cap of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: which one is it?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] uses a procedural map of size 4,500 with seed 7237231, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

What is the way onto INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

In the Rust console (F1), enter client.connect 193.233.134.184:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://industrialrust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players Capacity of 250 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^r
Roleplay A server built around roleplay.
^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.