Rust Server Analytics 61,775 players11,739 servers
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Drill-through Server detail

Rust 1 55 Maptest

Online 91.212.121.215:28055 checked 12m ago

Drill-through
FilterServeris Rust 1 55 Maptest
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:32 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 69 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust 1 55 Maptest wipe?

The rhythm of Rust 1 55 Maptest cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 18 hours ago.

On Rust 1 55 Maptest, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 20 hours after it began.

Server

What is the hosting location of Rust 1 55 Maptest?

No region appears in what Rust 1 55 Maptest publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 91.212.121.215:28055.

What Rust build does Rust 1 55 Maptest run?

On Windows, Rust 1 55 Maptest runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Rust 1 55 Maptest up, and how steady is its uptime?

Rust 1 55 Maptest reports online at the current check. Its reported uptime indicates a restart roughly 2 days 14 hours ago. Uptime over the last full days (7) was 77%, or 129 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Rust 1 55 Maptest show?

The 48-hour average was 197 server fps; the low was 144. Buildings, deployables and all other world objects brought the entity total to 55,402. Peak memory was 3,232 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Rust 1 55 Maptest carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Rust 1 55 Maptest publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust 1 55 Maptest appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust 1 55 Maptest among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust 1 55 Maptest sit among Rust servers?

On player hours over seven days, Rust 1 55 Maptest ranks #15,323, within the top 69% of ranked servers.

At what level does Rust 1 55 Maptest run its population?

Population at the current refresh: 0 players on Rust 1 55 Maptest, against 10 slots. The population has averaged 0 players over seven days.

Settings

What are the settings on Rust 1 55 Maptest, and its rules?

No gather rate is given in the name of Rust 1 55 Maptest. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Rust 1 55 Maptest?

The game generates a procedural map of size 5,000 with seed 575164653 for Rust 1 55 Maptest. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

Connection

What is the way onto Rust 1 55 Maptest?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.212.121.215:28055. Find it online at https://www.fette-beute.info.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.